Postprocess GI settings for mobile


According to the article
The post process Rendering Features for Mobile are shown below.
Global Illumination
Indirect Lighting Color
0 & 1
Indirect Lighting Intensity
0 & 1

However, it does not work as confirmed by mobile.
I want to know if it is written incorrectly.

In which Preview Rendering Level Settings are you working ? Changes are not showing up in Android preview, but in Shader Model 5, GI seems working.