Hello
doesn’t work point light, or rect light in unreal engine
OS: window 10
VideoCard: GTX750 (don’t support DX12)
Hello
doesn’t work point light, or rect light in unreal engine
Hello,
I think that your video card not supporting DX12 might be the source of this problem. (I found a similar thread)
I wonder if setting your light mobility to ‘static’ would fix this. (As baking shadows was the method during DX11 years)
hello, yes baking shadows work
but i need mobility shadows