Point and Spot Lights in IOS?

Are point and spot lights supposed to work in IOS?

I have point and spot lights mounted on the player to light the way in a generated dungeon, but in IOS they don’t seem to do anything.

Is there a setting I need to turn on to enable dynamic lighting for mobile?


Consider reading this article for more information:

Also there’s another that has some advices on mobile specific development and rendering strategy:

For some reason I don’t have a user/pass for UDN.

I did find https://docs.unrealengine.com/latest/INT/Platforms/Mobile/Lighting/index.html

Yep, that’s the doc I’ve been referencing to. Another one is here: