Playtesting from UEFN not possible since v.40.0

Summary

I cant test my map from UEFN for over a month now. The connection gets always lost before the test start. The once way to test is in private test code, but there is also a problem - when i change the private test code the seesion doest update, so I have to close fortnite every time after change.

Am I alone with that problem or are there other creators with the same issue?

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

I press launch session from UEFN

Expected Result

After a few minutes the playtest starts

Observed Result

the Fortnite client opens an I get the loading screen - but every time after a few minutes the connection to UEFN gets lost.

Platform(s)

PC

There are other creators woh have the same problem…

We’re investigating this here: Players can’t join my map in public, Matchmaking error (errors.com.epicgames.common.processing)

Closing this thread so another ticket isn’t created.

@Karo-Bube please also place any new information in that thread.