Same here! Since approximately v. 40.0 (or a bit later) - only private test code is possible for playtest (and there is another problem… the Fortnite-client doesn`t update a new private test code during session - so I have to end Fortnite client and start again for evry change I push…[very laborious everything ])
It seems that Epic changed sth. in the live edit lauch process in the today`s update… I was at least able to get a live edit session to work. let’s see how stable it is now…
I haven’t published a map yet - I’m still working on my first project (probably finished by the end of this summer ) - but if you absolutely need the live edit for memory calculation, that would of course be a big problem!
then try going into Fortnite setting and change the matchmaking region to NA-Central (NC) from EU restart Fortnite check region again and then try using UEFN. This sometimes works especially for N Switch 1 instead of EUR Europe.
My map starts after the update now sometimes in teams and the round finised, when just two persons are on the map. It is free for all and no teams are in the settings. I works fine since weeks but after the update yesterday I have this problem. Any ideas. The support can not help-