Some players are unable to queue to our map when matchmaking privacy is set to public. A few hours ago we were able to queue with no issues but now it doesn’t work. Private matchmaking and both edit and playtest sessions work with no issues
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Put in the island code 1942-4233-3811
Set matchmaking privacy to public
Queue and wait for loading screen to appear
Network Connection Lost screen appears
Expected Result
Successfully join public matchmaking, same as private one works
We just got it in edit session too, seems like an issue with players joining in progress (sometimes). We did notice “Player joined the world” and “Player has left the world” messages in chat fire immediately one after the other and player gets Network Connection Lost screen without ever actually getting in
We have the exact same issue, especially this join / leave message instantly happening.
@andrej / @Flak have you tested staying in the game for a while?
In our game it takes 15 minutes for the session to get glitched and unjoinable with 8 players in the game.
With 4 players, takes around 35 minutes. With 2, around 55 and 1 player 120 minutes.
No luck here - you have definitely done much more extensive testing than I have. As a workaround I tried disabling matchmaking after game start but it hurt my metrics too much. Really need Epic’s help on this one but I haven’t gotten any meaningful update besides the team has my logs.