does anyone know how to make it so it plays a sound when someones killed? i added a tracker so when it increases it should play a sound for the specified class but it doesnt i dont know why
Try using an elimination manager and use its On Elimination Event to Play the Audio.
yep i tried that and when i did it just played every single audio at once
Are you using a different audio for different classes ?
Make an elimination manager for each class and set thier class settings.
yes i am.
i made an elimanation manager and set it to the specified class and for events set on elimantion play audio for that class but it would play every audio at once so im confused
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Hey Howd you go ?