When placing any asset in the scene as of 38.10 the editor lags out massively and makes it as low as 5 fps for a few seconds almost every time, this makes it almost impossible to work on projects with many props
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Steps to Reproduce
Open a template project with some actors in it like the tilted towers one, Enable revision control, and start to place down trees or any type of asset from content browser
Another issue that ISNT urc specific is going into another tab and then back to uefn makes the editor get EVEN choppier for up to 10 seconds , and this includes going in and out of the landscape or foliage tool windows the performance is absolutely abbysmal
@Leo_JokerYT Additionally, I would recommend making a separate forum post for this report about the non-URC related choppiness as it will need to get investigated separately and I don’t want it to get lost in the mix
We’ve integrated a fix for this issue in the next upcoming editor release @Leo_JokerYT - please keep me posted thereafter whether the issue improves for you.