Alllesss
(Alllesss)
August 26, 2025, 10:10am
1
Hello,
You can see the issue in these screenshots:
So far I have tried these steps and non helped:
Increased DOF quality through: r.DepthOfFieldQuality = 4
I tried to increase other DOF related console variables and non worked
Increased AA Temporal samples and spatial samples
Tried other AA methods - TAA and TSR
I have to say that the issue is not visible in viewport and only when rendered using MRQ.
Appreciate the help if any1 has a clue!
zpghost
(zpghost)
August 26, 2025, 10:43am
2
Hi, today we found a solution to the problem, you need to roll back the nvidia driver, I rolled back to version 577 and the problem is fixed
4 Likes
Alllesss
(Alllesss)
August 26, 2025, 11:09am
3
Wow! Thank you so much - I would have never thought Nvidia driver could cause it!
It’s now fixed for me too
1 Like
Ellieth
(Ellieth)
August 28, 2025, 1:03am
4
Could you please submit this issue to the Unreal Engine Bug submission page? We need to get this resolved by either Epic or Nvidia. I am personally unsure who’s fault this is, but it would be nice to have the latest drivers and be able to work with them.
https://unrealbugsubmissions.epicgames.com/s/?language=en_US&token=2GulNHfgN8t3qp6lNI4zXB55ushZtMHAC62l