Hello,
Fairly simple problem here. I tried packaging my game to test the multiplayer features I am working on, but it just Freezes at some point (ALL the pc!).
The output log just stops at Item Free Calls = 0.
Please help
Hello,
Fairly simple problem here. I tried packaging my game to test the multiplayer features I am working on, but it just Freezes at some point (ALL the pc!).
The output log just stops at Item Free Calls = 0.
Please help
Hi paulchartres,
Please post the entire output log in a text file.
Thanks,
.
Ok, I gave you the log.
I have no experience with logs whatsoever, but from what I see, isnât my PC freezing because the cooking/Building is very long ? It seems like it was stopped right in the middle, no?
Thanks in advance
Please try these troubleshooting steps:
-.
Hi paulchartres,
Since we have not heard back from you in a while, we are marking this post âresolvedâ for tracking purposes. However, if you freezes on your PC when using UE4, please respond with the requested information and we will continue to investigate.
Thanks,
.
Hello,
Iâve managed to export an empty First Person Template. The âGenerate Chunksâ Option wasnât ticked. I couldnât find boot.dcc either. It says thereâs an error when creating an empty c++ class, and I didnât install any plugins.
The âBoot.ddcâ is located in the Derived Data Cache folder in the UE4 install directory, not your project folder. You can delete the entire DerivedDataCache folder, it will rebuild. You can also delete your intermediate and saved folders from your Project folder. Make sure âChunksâ is not selected in your custom project (Like the First Person Template) and that no plug-ins are enabled for this project either.
I also recommend deleting all unused textures from the Content Browser and following the guidelines on this doc page for reducing the project size (and risk of error): Reducing APK Packing Size
Please try the troubleshooting steps and package-size reducing steps and try packing again. Then provide a new output log if this does not resolve the issue.
Ok. I tried creating a c++ Class and I took a look at the error. I had to install a Windows SDK and now the log doesnât crash at the same point. Iâll post the log tomorrow.
Please post your new logs and detail any changes youâve made as soon as possible so that we can follow up on this. -Thanks.
Here is the log.link text
It crashed on the following asset:
[2016.11.06-17.38.00:826][ 0]LogTexture:Display: Building textures:
T_AlpinePatch001_D_alt_R (AutoDXT)
Please delete and replace this texture and try again. Also, did you try deleting the DerivedDataCache folder from the install directory? Did you try deleting the Intermediate and Saved folders from your Project Folder? Please include this info when responding, thanks.
Hi paulchartres,
Since we have not heard back from you in a while, we are marking this post âresolvedâ for tracking purposes. However, if you are still experiencing freezes while packaging please respond with the requested information and we will continue to investigate.
Thanks,
.