Hey guys,
I’m trying to use these PBR textures in UE4 material editor, but the usual way I implement those is not working. I have no clue, could you help me with that one?
Here are the textures and the final result:
https://cc0textures.com/post/173258265489/fabric-09
And here is my setup and my results:
It’s not so bumpy as one on the website. There are two masks included which I did not use. How to use them?
Thanks for any help!
EDIT:
To clarify, I have no idea how to use the masks which are probably important with this one. Here is a screenshot of available bitmaps: