Summary
When parenting a prop manipulator to another object, it stops functioning correctly. In the image shown, I have a bunch of boxes that run with their own set of player counters, mutator zones, prop manipulators and more. Each box and its associated tech is parented to its sphere sitting above, this makes moving the boxes in the editor way easier. But the consequence of that seems to be that the prop manipulator cant affect the props inside its zone, in my case, it cant hide them.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Place a prop manipulator and set it to affect a zone. Place props inside that zone. Parent/attach the prop manipulator and the props to something outside of the zone like a sphere. Have a device trigger the prop manipulator to Hide the props. In my case the device that triggers the prop manipulator is also parented to the sphere.
Expected Result
The props should disappear and other devices should work fine.
Observed Result
The props aren’t hidden like they should be.
Platform(s)
Xbox, PC, UEFN