Paper2D lighting problems

Hey guys,

I’m not entirely sure what’s happening, and how easy of a fix this is, but when i run this game in a standalone game, my game gives off this weird lighting.

, however if i run it in current viewport, the game ends up looking like this, until i manually open up the folder the levels textures are then it will go back to normal, im not sure if either of these things are due to something i’ve done or if it’s just how unreal handles certain things. any and all help would be greatly appreciated!

Regards,
HR

I think I had a similar issue and it has to do with the camera. Something in the post processing setting. I forgot what. I think though to see it’s effect it has to be edited in the defaults for the project settings->Rendering