Paper 2D - Layer/rendering problem halfway trough the map.

Ive come across a weird bug with paper 2D.
When I reach the tile thats halfway trough the map my character renders behind every layer. For example, my map is 200 tiles wide and everything works fine until i reach tile 100, when I reach that point my character renders behind every layer on the tilemap. Same result if i reduce the map size to 100, my character will render behind tile number 50 and onwards, Ive tried to search around and im very surprised to see that noone else experiences this.

Please help, it would be very appreciated!

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://epicsupport.force.com/unrealengine/s/

Thanks