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Packaging issue for Android

I tried packaging Mobile temple project for android to see if it will run on my mobile for testing purposes, however it failed in 4.3 (see the cook and UATlog below). I am trying to start my own new project but would like to get the basics working first, so i can test my project on my mobile while i do it. Any help is greatly appreciated.

Silver

Cook.txt (617 KB)
UAT_Log.txt (679 KB)

Also failed in 4.2 and 4.1

4.2 log files

Cook.txt (243 KB)
UAT_Log.txt (414 KB)

4.1 log files

Cook.txt (247 KB)
UAT_Log.txt (319 KB)

Hi Indarctos,

Please post this to the answerhub at http://answers.unrealengine.com so we can track this and assist you. Thank you!