Log file open, 07/22/14 14:21:07 LogInit: Version: 4.2.1-2101290+++depot+UE4-Releases+4.2 LogInit: Compiled (64-bit): Jun 10 2014 22:21:56 LogInit: Build Configuration: Development LogInit: Branch Name: ++depot+UE4-Releases+4.2 LogInit: Command line: "C:\Users\Indek\Documents\Unreal Projects\Mobile Temple 4.2\Mobile.uproject" -run=Cook -MapIniSection=AllMaps -TargetPlatform=Android -buildmachine -Unversioned -fileopenlog -abslog="C:\Users\Indek\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Unreal+Engine+4.2\Cook.txt" -stdout -FORCELOGFLUSH -CrashForUAT -unattended -AllowStdOutLogVerbosity LogInit: Base directory: C:/Program Files/Unreal Engine/4.2/Engine/Binaries/Win64/ LogInit: Rocket: 1 [2014.07.22-11.21.07:599][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads. [2014.07.22-11.21.07:624][ 0]LogOnline:Warning: No default platform service specified for OnlineSubsystem [2014.07.22-11.21.07:632][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes. [2014.07.22-11.21.07:639][ 0]LogInit: Object subsystem initialized [2014.07.22-11.21.07:641][ 0]LogInit: Selected Device Profile: [Windows] [2014.07.22-11.21.07:641][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2014.07.22-11.21.07:645][ 0]LogInit: Computer: INDEK-PC [2014.07.22-11.21.07:645][ 0]LogInit: User: Indek [2014.07.22-11.21.07:646][ 0]LogInit: CPU Page size=4096, Cores=4 [2014.07.22-11.21.07:646][ 0]LogInit: High frequency timer resolution =3.418027 MHz [2014.07.22-11.21.07:646][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx) Virtual=8192.0GB [2014.07.22-11.21.07:646][ 0]LogMemory: Platform Memory Stats for Windows [2014.07.22-11.21.07:646][ 0]LogMemory: Process Physical Memory: 55.30 MB used, 55.30 MB peak [2014.07.22-11.21.07:646][ 0]LogMemory: Process Virtual Memory: 31.61 MB used, 31.61 MB peak [2014.07.22-11.21.07:646][ 0]LogMemory: Physical Memory: 6229.04 MB used, 16338.56 MB total [2014.07.22-11.21.07:646][ 0]LogMemory: Virtual Memory: 236.95 MB used, 8388608.00 MB total [2014.07.22-11.21.07:702][ 0]LogTextLocalizationManager:Warning: The selected culture 'et_EE' is not available; falling back to 'en' [2014.07.22-11.21.08:439][ 0]LogTargetPlatformManager:Display: Building Assets For Android [2014.07.22-11.21.08:521][ 0]LogTargetPlatformManager:Display: Building Assets For Android [2014.07.22-11.21.08:545][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2014.07.22-11.21.08:581][ 0]LogDerivedDataCache: Loaded boot cache 0.04s 49MB C:/Users/Indek/AppData/Local/UnrealEngine/4.2/DerivedDataCache/Boot.ddc. [2014.07.22-11.21.08:581][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Indek/AppData/Local/UnrealEngine/4.2/DerivedDataCache/Boot.ddc [2014.07.22-11.21.08:584][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../../../../Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/DerivedDataCache/DDC.ddp. [2014.07.22-11.21.08:592][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/DDC.ddp. [2014.07.22-11.21.08:605][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Indek/AppData/Local/UnrealEngine/4.2/DerivedDataCache: Writable [2014.07.22-11.21.08:809][ 0]LogMeshUtilities: No automatic mesh reduction module available [2014.07.22-11.21.08:809][ 0]LogMeshUtilities: No automatic mesh merging module available [2014.07.22-11.21.08:891][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 [2014.07.22-11.21.09:011][ 0]SourceControl: Info Source control is disabled [2014.07.22-11.21.09:011][ 0]SourceControl: Info Source control is disabled [2014.07.22-11.21.09:015][ 0]SourceControl: Info Source control is disabled [2014.07.22-11.21.09:032][ 0]LogObj: 18511 objects as part of root set at end of initial load. [2014.07.22-11.21.09:032][ 0]LogUObjectAllocator: 3499272 out of 0 bytes used by permanent object pool. [2014.07.22-11.21.09:032][ 0]LogInit: Executing Class /Script/UnrealEd.CookCommandlet [2014.07.22-11.21.09:032][ 0]LogInit: Initializing Editor Engine... [2014.07.22-11.21.09:032][ 0]LogEngine: Initializing Engine... [2014.07.22-11.21.09:050][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [2014.07.22-11.21.09:059][ 0]LogInit: FAudioDevice initialized. [2014.07.22-11.21.09:089][ 0]LogDerivedDataCache: Saved boot cache 0.03s 49MB C:/Users/Indek/AppData/Local/UnrealEngine/4.2/DerivedDataCache/Boot.ddc. [2014.07.22-11.21.09:093][ 0]LogInit: Texture streaming: Disabled [2014.07.22-11.21.09:098][ 0]LogInit: Initializing Editor Engine Completed [2014.07.22-11.21.09:430][ 0]LogCookCommandlet:Display: Sandbox cleanup took 0.000 seconds [2014.07.22-11.21.09:435][ 0]LogAssetRegistry: FAssetRegistry took 0.0000 seconds to start up [2014.07.22-11.21.09:435][ 0]LogCookCommandlet:Display: Creating asset registry [is editor: 1] [2014.07.22-11.21.09:612][ 0]LogAssetRegistry: ScanPathsSynchronous completed scanning '/Engine/' and 2 other paths to find 1162 assets in 0.1767 seconds [2014.07.22-11.21.09:612][ 0]LogCookCommandlet:Display: Done creating registry. It took 0.18s. [2014.07.22-11.21.10:319][ 0]LogCookCommandlet:Display: Cooking /Engine/Maps/Templates/Thumbnails/Default -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/Maps/Templates/Thumbnails/Default.uasset [2014.07.22-11.21.10:321][ 0]LogSavePackage: Save=1.320352ms [2014.07.22-11.21.10:321][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/Maps/Templates/Thumbnails/Default.uasset' [2014.07.22-11.21.10:322][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset [2014.07.22-11.21.10:325][ 0]LogSavePackage: Save=2.704777ms [2014.07.22-11.21.10:325][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_NoImage.uasset' [2014.07.22-11.21.10:327][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/ParticleSystems/PSysThumbnail_OOD -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset [2014.07.22-11.21.10:329][ 0]LogSavePackage: Save=1.974531ms [2014.07.22-11.21.10:329][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/ParticleSystems/PSysThumbnail_OOD.uasset' [2014.07.22-11.21.10:330][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorResources/S_Actor -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorResources/S_Actor.uasset [2014.07.22-11.21.10:332][ 0]LogSavePackage: Save=1.385302ms [2014.07.22-11.21.10:332][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorResources/S_Actor.uasset' [2014.07.22-11.21.10:333][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/WhiteSquareTexture -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineResources/WhiteSquareTexture.uasset [2014.07.22-11.21.10:334][ 0]LogSavePackage: Save=1.662070ms [2014.07.22-11.21.10:335][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineResources/WhiteSquareTexture.uasset' [2014.07.22-11.21.10:335][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/GradientTexture0 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineResources/GradientTexture0.uasset [2014.07.22-11.21.10:336][ 0]LogSavePackage: Save=0.855464ms [2014.07.22-11.21.10:337][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineResources/GradientTexture0.uasset' [2014.07.22-11.21.10:338][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineDamageTypes/DmgTypeBP_Environmental -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset [2014.07.22-11.21.10:338][ 0]LogSavePackage: Save=0.784078ms [2014.07.22-11.21.10:339][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineDamageTypes/DmgTypeBP_Environmental.uasset' [2014.07.22-11.21.10:340][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorLandscapeResources/DataLayer -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorLandscapeResources/DataLayer.uasset [2014.07.22-11.21.10:340][ 0]LogSavePackage: Save=0.379751ms [2014.07.22-11.21.10:341][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorLandscapeResources/DataLayer.uasset' [2014.07.22-11.21.10:341][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMeshes/Sphere -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMeshes/Sphere.uasset [2014.07.22-11.21.10:343][ 0]LogSavePackage: Save=1.367163ms [2014.07.22-11.21.10:343][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMeshes/Sphere.uasset' [2014.07.22-11.21.10:344][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineFonts/RobotoDistanceField -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineFonts/RobotoDistanceField.uasset [2014.07.22-11.21.10:347][ 0]LogSavePackage: Save=3.600323ms [2014.07.22-11.21.10:348][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineFonts/RobotoDistanceField.uasset' [2014.07.22-11.21.10:349][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultTextMaterialOpaque -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset [2014.07.22-11.21.10:351][ 0]LogSavePackage: Save=2.175231ms [2014.07.22-11.21.10:351][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/DefaultTextMaterialOpaque.uasset' [2014.07.22-11.21.10:352][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset [2014.07.22-11.21.10:353][ 0]LogSavePackage: Save=0.689579ms [2014.07.22-11.21.10:353][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness.uasset' [2014.07.22-11.21.10:354][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset [2014.07.22-11.21.10:356][ 0]LogSavePackage: Save=1.962828ms [2014.07.22-11.21.10:356][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec.uasset' [2014.07.22-11.21.10:358][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/WorldGridMaterial -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/WorldGridMaterial.uasset [2014.07.22-11.21.10:366][ 0]LogSavePackage: Save=7.943179ms [2014.07.22-11.21.10:366][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/WorldGridMaterial.uasset' [2014.07.22-11.21.10:368][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset [2014.07.22-11.21.10:370][ 0]LogSavePackage: Save=1.884421ms [2014.07.22-11.21.10:371][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/Functions/Engine_MaterialFunctions01/Opacity/CameraDepthFade.uasset' [2014.07.22-11.21.10:372][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_M -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset [2014.07.22-11.21.10:379][ 0]LogSavePackage: Save=6.823235ms [2014.07.22-11.21.10:379][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/T_Default_Material_Grid_M.uasset' [2014.07.22-11.21.10:381][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/T_Default_Material_Grid_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset [2014.07.22-11.21.10:384][ 0]LogSavePackage: Save=3.024552ms [2014.07.22-11.21.10:384][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/T_Default_Material_Grid_N.uasset' [2014.07.22-11.21.10:385][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultDeferredDecalMaterial -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset [2014.07.22-11.21.10:386][ 0]LogSavePackage: Save=1.724094ms [2014.07.22-11.21.10:387][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/DefaultDeferredDecalMaterial.uasset' [2014.07.22-11.21.10:387][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultDiffuse -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/DefaultDiffuse.uasset [2014.07.22-11.21.10:394][ 0]LogSavePackage: Save=6.659105ms [2014.07.22-11.21.10:395][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/DefaultDiffuse.uasset' [2014.07.22-11.21.10:396][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultLightFunctionMaterial -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset [2014.07.22-11.21.10:398][ 0]LogSavePackage: Save=1.693667ms [2014.07.22-11.21.10:399][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/DefaultLightFunctionMaterial.uasset' [2014.07.22-11.21.10:399][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultPostProcessMaterial -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset [2014.07.22-11.21.10:402][ 0]LogSavePackage: Save=2.816830ms [2014.07.22-11.21.10:403][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/DefaultPostProcessMaterial.uasset' [2014.07.22-11.21.10:404][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset [2014.07.22-11.21.10:405][ 0]LogSavePackage: Save=0.888817ms [2014.07.22-11.21.10:405][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/Functions/Engine_MaterialFunctions02/Utility/BreakOutFloat2Components.uasset' [2014.07.22-11.21.10:406][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorResources/S_Trigger -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorResources/S_Trigger.uasset [2014.07.22-11.21.10:407][ 0]LogSavePackage: Save=1.141887ms [2014.07.22-11.21.10:407][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorResources/S_Trigger.uasset' [2014.07.22-11.21.10:408][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMeshes/Cylinder -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMeshes/Cylinder.uasset [2014.07.22-11.21.10:410][ 0]LogSavePackage: Save=1.755399ms [2014.07.22-11.21.10:410][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMeshes/Cylinder.uasset' [2014.07.22-11.21.10:411][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultMaterial -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/DefaultMaterial.uasset [2014.07.22-11.21.10:416][ 0]LogSavePackage: Save=4.830272ms [2014.07.22-11.21.10:416][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/DefaultMaterial.uasset' [2014.07.22-11.21.10:417][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineTireTypes/DefaultTireType -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineTireTypes/DefaultTireType.uasset [2014.07.22-11.21.10:418][ 0]LogSavePackage: Save=0.354005ms [2014.07.22-11.21.10:418][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineTireTypes/DefaultTireType.uasset' [2014.07.22-11.21.10:418][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/Black -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineResources/Black.uasset [2014.07.22-11.21.10:420][ 0]LogSavePackage: Save=1.362189ms [2014.07.22-11.21.10:420][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineResources/Black.uasset' [2014.07.22-11.21.10:421][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Float -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset [2014.07.22-11.21.10:423][ 0]LogSavePackage: Save=1.752473ms [2014.07.22-11.21.10:423][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Float.uasset' [2014.07.22-11.21.10:424][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Director -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset [2014.07.22-11.21.10:426][ 0]LogSavePackage: Save=1.490626ms [2014.07.22-11.21.10:426][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Director.uasset' [2014.07.22-11.21.10:427][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Event -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset [2014.07.22-11.21.10:429][ 0]LogSavePackage: Save=1.897879ms [2014.07.22-11.21.10:429][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Event.uasset' [2014.07.22-11.21.10:430][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Anim -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset [2014.07.22-11.21.10:431][ 0]LogSavePackage: Save=1.602972ms [2014.07.22-11.21.10:432][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Anim.uasset' [2014.07.22-11.21.10:433][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Fade -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset [2014.07.22-11.21.10:434][ 0]LogSavePackage: Save=1.536852ms [2014.07.22-11.21.10:435][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Fade.uasset' [2014.07.22-11.21.10:436][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Move -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset [2014.07.22-11.21.10:437][ 0]LogSavePackage: Save=1.574593ms [2014.07.22-11.21.10:438][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Move.uasset' [2014.07.22-11.21.10:438][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Slomo -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 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0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Toggle -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset [2014.07.22-11.21.10:446][ 0]LogSavePackage: Save=1.571667ms [2014.07.22-11.21.10:446][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MAT_Groups_Toggle.uasset' [2014.07.22-11.21.10:447][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset [2014.07.22-11.21.10:449][ 0]LogSavePackage: Save=1.634276ms [2014.07.22-11.21.10:449][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_AudioMaster.uasset' [2014.07.22-11.21.10:450][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Sound -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset [2014.07.22-11.21.10:452][ 0]LogSavePackage: Save=1.240774ms [2014.07.22-11.21.10:452][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Sound.uasset' [2014.07.22-11.21.10:453][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MatineeGroups/MAT_Groups_Vector -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset [2014.07.22-11.21.10:454][ 0]LogSavePackage: Save=1.341417ms [2014.07.22-11.21.10:455][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MatineeGroups/MAT_Groups_Vector.uasset' [2014.07.22-11.21.10:456][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/MAT_Groups_Visibility -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset [2014.07.22-11.21.10:457][ 0]LogSavePackage: Save=1.223513ms [2014.07.22-11.21.10:458][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EditorMaterials/MAT_Groups_Visibility.uasset' [2014.07.22-11.21.10:458][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/DefaultTexture -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineResources/DefaultTexture.uasset [2014.07.22-11.21.10:460][ 0]LogSavePackage: Save=2.130176ms [2014.07.22-11.21.10:461][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineResources/DefaultTexture.uasset' [2014.07.22-11.21.10:463][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineResources/DefaultTextureCube -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineResources/DefaultTextureCube.uasset [2014.07.22-11.21.10:465][ 0]LogSavePackage: Save=1.767101ms [2014.07.22-11.21.10:465][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineResources/DefaultTextureCube.uasset' [2014.07.22-11.21.10:466][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Master 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C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineSounds/SFX.uasset [2014.07.22-11.21.10:470][ 0]LogSavePackage: Save=0.523694ms [2014.07.22-11.21.10:471][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineSounds/SFX.uasset' [2014.07.22-11.21.10:471][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Normal_Attack -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineSounds/Normal_Attack.uasset [2014.07.22-11.21.10:472][ 0]LogSavePackage: Save=0.559387ms [2014.07.22-11.21.10:472][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineSounds/Normal_Attack.uasset' [2014.07.22-11.21.10:473][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Special_Attack_PSM -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineSounds/Special_Attack_PSM.uasset [2014.07.22-11.21.10:474][ 0]LogSavePackage: Save=0.524572ms [2014.07.22-11.21.10:474][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineSounds/Special_Attack_PSM.uasset' [2014.07.22-11.21.10:475][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Duck_Normal_Attack_MixMod -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset [2014.07.22-11.21.10:476][ 0]LogSavePackage: Save=0.582500ms [2014.07.22-11.21.10:476][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineSounds/Duck_Normal_Attack_MixMod.uasset' [2014.07.22-11.21.10:477][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineSounds/Voice -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineSounds/Voice.uasset [2014.07.22-11.21.10:478][ 0]LogSavePackage: Save=0.659445ms [2014.07.22-11.21.10:478][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineSounds/Voice.uasset' [2014.07.22-11.21.10:479][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/RemoveSurfaceMaterial -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset [2014.07.22-11.21.10:481][ 0]LogSavePackage: Save=1.363067ms [2014.07.22-11.21.10:481][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/RemoveSurfaceMaterial.uasset' [2014.07.22-11.21.10:482][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineDebugMaterials/DebugMeshMaterial -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset [2014.07.22-11.21.10:484][ 0]LogSavePackage: Save=1.896123ms [2014.07.22-11.21.10:485][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineDebugMaterials/DebugMeshMaterial.uasset' [2014.07.22-11.21.10:485][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/M_InvalidLightmapSettings -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset [2014.07.22-11.21.10:487][ 0]LogSavePackage: Save=1.821226ms [2014.07.22-11.21.10:488][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/M_InvalidLightmapSettings.uasset' [2014.07.22-11.21.10:488][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/InvalidLightmapSettings -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset [2014.07.22-11.21.10:491][ 0]LogSavePackage: Save=2.896993ms [2014.07.22-11.21.10:492][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/InvalidLightmapSettings.uasset' [2014.07.22-11.21.10:493][ 0]LogCookCommandlet:Display: Cooking /Engine/EditorMaterials/GizmoMaterial -> C:/Users/Indek/Documents/Unreal Projects/Mobile 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0]LogSavePackage: Save=0.947330ms [2014.07.22-11.21.10:785][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/DefaultPhysicalMaterial.uasset' [2014.07.22-11.21.10:786][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineFonts/TinyFont -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineFonts/TinyFont.uasset [2014.07.22-11.21.10:789][ 0]LogSavePackage: Save=2.766801ms [2014.07.22-11.21.10:790][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineFonts/TinyFont.uasset' [2014.07.22-11.21.10:791][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineFonts/SmallFont -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineFonts/SmallFont.uasset 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0]LogCookCommandlet:Display: Loading C:/Program Files/Unreal Engine/4.2/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset [2014.07.22-11.21.10:817][ 0]LogCookCommandlet:Display: Loading C:/Program Files/Unreal Engine/4.2/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset [2014.07.22-11.21.10:817][ 0]LogCookCommandlet:Display: Loading C:/Program Files/Unreal Engine/4.2/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset [2014.07.22-11.21.10:819][ 0]LogCookCommandlet:Display: Loading C:/Program Files/Unreal Engine/4.2/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset [2014.07.22-11.21.10:820][ 0]LogCookCommandlet:Display: Loading C:/Program Files/Unreal Engine/4.2/Engine/Content/MobileResources/HUD/AnalogHat.uasset [2014.07.22-11.21.10:820][ 0]LogCookCommandlet:Display: Loading C:/Program Files/Unreal Engine/4.2/Engine/Content/MobileResources/T_MobileMenu2.uasset [2014.07.22-11.21.10:821][ 0]LogCookCommandlet:Display: Loading C:/Program Files/Unreal Engine/4.2/Engine/Content/MobileResources/T_MobileControls_texture.uasset [2014.07.22-11.21.10:822][ 0]LogCookCommandlet:Warning: Unable to find package file for: /Script/Engine [2014.07.22-11.21.10:823][ 0]LogCookCommandlet:Display: Loading C:/Program Files/Unreal Engine/4.2/Engine/Content/Maps/Entry.umap [2014.07.22-11.21.11:083][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Thumb -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset [2014.07.22-11.21.11:116][ 0]LogSavePackage: Save=32.400272ms [2014.07.22-11.21.11:116][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Thumb.uasset' [2014.07.22-11.21.11:117][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/VirtualJoystick_Background -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset [2014.07.22-11.21.11:131][ 0]LogSavePackage: Save=13.903635ms [2014.07.22-11.21.11:131][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/VirtualJoystick_Background.uasset' [2014.07.22-11.21.11:132][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickOutter -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset [2014.07.22-11.21.11:152][ 0]LogSavePackage: Save=19.655491ms [2014.07.22-11.21.11:152][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickOutter.uasset' [2014.07.22-11.21.11:153][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/T_Castle_ThumbstickInner -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset [2014.07.22-11.21.11:162][ 0]LogSavePackage: Save=9.462184ms [2014.07.22-11.21.11:163][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/T_Castle_ThumbstickInner.uasset' [2014.07.22-11.21.11:163][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionStick -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset [2014.07.22-11.21.11:179][ 0]LogTexture:Display: Building textures: MobileHUDDirectionStick (AutoPVRTC) [2014.07.22-11.21.11:410][ 0]LogTexture:Display: Building textures: MobileHUDDirectionStick (AutoETC2) [2014.07.22-11.21.11:447][ 0]LogTexture:Display: Building textures: MobileHUDDirectionStick (AutoETC1) [2014.07.22-11.21.11:449][ 0]LogSavePackage: Save=285.474335ms [2014.07.22-11.21.11:450][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionStick.uasset' [2014.07.22-11.21.11:450][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad3 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset [2014.07.22-11.21.11:452][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad3 (AutoPVRTC) [2014.07.22-11.21.11:454][ 0]LogTextureFormatPVR:Warning: Expanding mip (128,64) to (128, 128). Memory overhead: ~50% [2014.07.22-11.21.11:615][ 0]LogTextureFormatPVR:Warning: Expanding mip (256,128) to (256, 256). Memory overhead: ~50% [2014.07.22-11.21.11:615][ 0]LogTextureFormatPVR:Warning: Expanding mip (64,32) to (64, 64). Memory overhead: ~50% [2014.07.22-11.21.11:718][ 0]LogTextureFormatPVR:Warning: Expanding mip (32,16) to (32, 32). Memory overhead: ~50% [2014.07.22-11.21.11:750][ 0]LogTextureFormatPVR:Warning: Expanding mip (16,8) to (16, 16). Memory overhead: ~50% [2014.07.22-11.21.11:772][ 0]LogTextureFormatPVR:Warning: Expanding mip (8,4) to (8, 8). Memory overhead: ~50% [2014.07.22-11.21.11:793][ 0]LogTextureFormatPVR:Warning: Expanding mip (4,2) to (4, 4). Memory overhead: ~50% [2014.07.22-11.21.11:814][ 0]LogTextureFormatPVR:Warning: Expanding mip (2,1) to (2, 2). Memory overhead: ~50% [2014.07.22-11.21.11:859][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad3 (AutoETC2) [2014.07.22-11.21.11:946][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad3 (AutoETC1) [2014.07.22-11.21.11:951][ 0]LogSavePackage: Save=500.138824ms [2014.07.22-11.21.11:951][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad3.uasset' [2014.07.22-11.21.11:952][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad2 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset [2014.07.22-11.21.11:954][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad2 (AutoPVRTC) [2014.07.22-11.21.11:956][ 0]LogTextureFormatPVR:Warning: Expanding mip (128,64) to (128, 128). Memory overhead: ~50% [2014.07.22-11.21.12:111][ 0]LogTextureFormatPVR:Warning: Expanding mip (256,128) to (256, 256). Memory overhead: ~50% [2014.07.22-11.21.12:112][ 0]LogTextureFormatPVR:Warning: Expanding mip (64,32) to (64, 64). Memory overhead: ~50% [2014.07.22-11.21.12:194][ 0]LogTextureFormatPVR:Warning: Expanding mip (32,16) to (32, 32). Memory overhead: ~50% [2014.07.22-11.21.12:226][ 0]LogTextureFormatPVR:Warning: Expanding mip (16,8) to (16, 16). Memory overhead: ~50% [2014.07.22-11.21.12:248][ 0]LogTextureFormatPVR:Warning: Expanding mip (8,4) to (8, 8). Memory overhead: ~50% [2014.07.22-11.21.12:270][ 0]LogTextureFormatPVR:Warning: Expanding mip (4,2) to (4, 4). Memory overhead: ~50% [2014.07.22-11.21.12:293][ 0]LogTextureFormatPVR:Warning: Expanding mip (2,1) to (2, 2). Memory overhead: ~50% [2014.07.22-11.21.12:337][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad2 (AutoETC2) [2014.07.22-11.21.12:423][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad2 (AutoETC1) [2014.07.22-11.21.12:427][ 0]LogSavePackage: Save=474.968170ms [2014.07.22-11.21.12:428][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad2.uasset' [2014.07.22-11.21.12:429][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDDirectionPad -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset [2014.07.22-11.21.12:430][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad (AutoPVRTC) [2014.07.22-11.21.12:637][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad (AutoETC2) [2014.07.22-11.21.12:693][ 0]LogTexture:Display: Building textures: MobileHUDDirectionPad (AutoETC1) [2014.07.22-11.21.12:696][ 0]LogSavePackage: Save=267.113159ms [2014.07.22-11.21.12:696][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDDirectionPad.uasset' [2014.07.22-11.21.12:697][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButtonFire -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset [2014.07.22-11.21.12:698][ 0]LogTexture:Display: Building textures: MobileHUDButtonFire (AutoPVRTC) [2014.07.22-11.21.12:885][ 0]LogTexture:Display: Building textures: MobileHUDButtonFire (AutoETC2) [2014.07.22-11.21.12:924][ 0]LogTexture:Display: Building textures: MobileHUDButtonFire (AutoETC1) [2014.07.22-11.21.12:926][ 0]LogSavePackage: Save=228.185440ms [2014.07.22-11.21.12:926][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDButtonFire.uasset' [2014.07.22-11.21.12:927][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton3 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset [2014.07.22-11.21.12:928][ 0]LogTexture:Display: Building textures: MobileHUDButton3 (AutoPVRTC) [2014.07.22-11.21.13:073][ 0]LogTexture:Display: Building textures: MobileHUDButton3 (AutoETC2) [2014.07.22-11.21.13:101][ 0]LogTexture:Display: Building textures: MobileHUDButton3 (AutoETC1) [2014.07.22-11.21.13:103][ 0]LogSavePackage: Save=175.378372ms [2014.07.22-11.21.13:103][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDButton3.uasset' [2014.07.22-11.21.13:104][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_on -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset [2014.07.22-11.21.13:104][ 0]LogTexture:Display: Building textures: MobileHUDButton2_on (AutoPVRTC) [2014.07.22-11.21.13:105][ 0]LogTextureFormatPVR:Warning: Expanding mip (128,32) to (128, 128). Memory overhead: ~75% [2014.07.22-11.21.13:188][ 0]LogTextureFormatPVR:Warning: Expanding mip (64,16) to (64, 64). Memory overhead: ~75% [2014.07.22-11.21.13:229][ 0]LogTextureFormatPVR:Warning: Expanding mip (32,8) to (32, 32). Memory overhead: ~75% [2014.07.22-11.21.13:262][ 0]LogTextureFormatPVR:Warning: Expanding mip (16,4) to (16, 16). Memory overhead: ~75% [2014.07.22-11.21.13:286][ 0]LogTextureFormatPVR:Warning: Expanding mip (8,2) to (8, 8). Memory overhead: ~75% [2014.07.22-11.21.13:307][ 0]LogTextureFormatPVR:Warning: Expanding mip (4,1) to (4, 4). Memory overhead: ~75% [2014.07.22-11.21.13:330][ 0]LogTextureFormatPVR:Warning: Expanding mip (2,1) to (2, 2). Memory overhead: ~50% [2014.07.22-11.21.13:374][ 0]LogTexture:Display: Building textures: MobileHUDButton2_on (AutoETC2) [2014.07.22-11.21.13:412][ 0]LogTexture:Display: Building textures: MobileHUDButton2_on (AutoETC1) [2014.07.22-11.21.13:414][ 0]LogSavePackage: Save=309.804443ms [2014.07.22-11.21.13:414][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDButton2_on.uasset' [2014.07.22-11.21.13:415][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton2_off -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset [2014.07.22-11.21.13:416][ 0]LogTexture:Display: Building textures: MobileHUDButton2_off (AutoPVRTC) [2014.07.22-11.21.13:416][ 0]LogTextureFormatPVR:Warning: Expanding mip (128,32) to (128, 128). Memory overhead: ~75% [2014.07.22-11.21.13:488][ 0]LogTextureFormatPVR:Warning: Expanding mip (64,16) to (64, 64). Memory overhead: ~75% [2014.07.22-11.21.13:531][ 0]LogTextureFormatPVR:Warning: Expanding mip (32,8) to (32, 32). Memory overhead: ~75% [2014.07.22-11.21.13:563][ 0]LogTextureFormatPVR:Warning: Expanding mip (16,4) to (16, 16). Memory overhead: ~75% [2014.07.22-11.21.13:586][ 0]LogTextureFormatPVR:Warning: Expanding mip (8,2) to (8, 8). Memory overhead: ~75% [2014.07.22-11.21.13:609][ 0]LogTextureFormatPVR:Warning: Expanding mip (4,1) to (4, 4). Memory overhead: ~75% [2014.07.22-11.21.13:632][ 0]LogTextureFormatPVR:Warning: Expanding mip (2,1) to (2, 2). Memory overhead: ~50% [2014.07.22-11.21.13:677][ 0]LogTexture:Display: Building textures: MobileHUDButton2_off (AutoETC2) [2014.07.22-11.21.13:717][ 0]LogTexture:Display: Building textures: MobileHUDButton2_off (AutoETC1) [2014.07.22-11.21.13:720][ 0]LogSavePackage: Save=304.212341ms [2014.07.22-11.21.13:720][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDButton2_off.uasset' [2014.07.22-11.21.13:721][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_on -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset [2014.07.22-11.21.13:722][ 0]LogTexture:Display: Building textures: MobileHUDButton1_on (AutoPVRTC) [2014.07.22-11.21.13:723][ 0]LogTextureFormatPVR:Warning: Expanding mip (64,32) to (64, 64). Memory overhead: ~50% [2014.07.22-11.21.13:765][ 0]LogTextureFormatPVR:Warning: Expanding mip (32,16) to (32, 32). Memory overhead: ~50% [2014.07.22-11.21.13:797][ 0]LogTextureFormatPVR:Warning: Expanding mip (16,8) to (16, 16). Memory overhead: ~50% [2014.07.22-11.21.13:820][ 0]LogTextureFormatPVR:Warning: Expanding mip (8,4) to (8, 8). Memory overhead: ~50% [2014.07.22-11.21.13:841][ 0]LogTextureFormatPVR:Warning: Expanding mip (4,2) to (4, 4). Memory overhead: ~50% [2014.07.22-11.21.13:863][ 0]LogTextureFormatPVR:Warning: Expanding mip (2,1) to (2, 2). Memory overhead: ~50% [2014.07.22-11.21.13:908][ 0]LogTexture:Display: Building textures: MobileHUDButton1_on (AutoETC2) [2014.07.22-11.21.13:939][ 0]LogTexture:Display: Building textures: MobileHUDButton1_on (AutoETC1) [2014.07.22-11.21.13:940][ 0]LogSavePackage: Save=218.932144ms [2014.07.22-11.21.13:941][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDButton1_on.uasset' [2014.07.22-11.21.13:942][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/MobileHUDButton1_off -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset [2014.07.22-11.21.13:942][ 0]LogTexture:Display: Building textures: MobileHUDButton1_off (AutoPVRTC) [2014.07.22-11.21.13:943][ 0]LogTextureFormatPVR:Warning: Expanding mip (64,32) to (64, 64). Memory overhead: ~50% [2014.07.22-11.21.13:985][ 0]LogTextureFormatPVR:Warning: Expanding mip (32,16) to (32, 32). Memory overhead: ~50% [2014.07.22-11.21.14:018][ 0]LogTextureFormatPVR:Warning: Expanding mip (16,8) to (16, 16). Memory overhead: ~50% [2014.07.22-11.21.14:040][ 0]LogTextureFormatPVR:Warning: Expanding mip (8,4) to (8, 8). Memory overhead: ~50% [2014.07.22-11.21.14:062][ 0]LogTextureFormatPVR:Warning: Expanding mip (4,2) to (4, 4). Memory overhead: ~50% [2014.07.22-11.21.14:085][ 0]LogTextureFormatPVR:Warning: Expanding mip (2,1) to (2, 2). Memory overhead: ~50% [2014.07.22-11.21.14:241][ 0]LogTexture:Display: Building textures: MobileHUDButton1_off (AutoETC2) [2014.07.22-11.21.14:274][ 0]LogTexture:Display: Building textures: MobileHUDButton1_off (AutoETC1) [2014.07.22-11.21.14:277][ 0]LogSavePackage: Save=335.018127ms [2014.07.22-11.21.14:277][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/MobileHUDButton1_off.uasset' [2014.07.22-11.21.14:278][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/LeftVirtualJoystickOnly -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset [2014.07.22-11.21.14:279][ 0]LogSavePackage: Save=0.756577ms [2014.07.22-11.21.14:279][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/LeftVirtualJoystickOnly.uasset' [2014.07.22-11.21.14:280][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/DefaultVirtualJoysticks -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset [2014.07.22-11.21.14:280][ 0]LogSavePackage: Save=0.430073ms [2014.07.22-11.21.14:281][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/DefaultVirtualJoysticks.uasset' [2014.07.22-11.21.14:281][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/HUD/AnalogHat -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/AnalogHat.uasset [2014.07.22-11.21.14:282][ 0]LogTexture:Display: Building textures: AnalogHat (AutoPVRTC) [2014.07.22-11.21.14:439][ 0]LogTexture:Display: Building textures: AnalogHat (AutoETC2) [2014.07.22-11.21.14:465][ 0]LogTexture:Display: Building textures: AnalogHat (AutoETC1) [2014.07.22-11.21.14:466][ 0]LogSavePackage: Save=184.869812ms [2014.07.22-11.21.14:467][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/HUD/AnalogHat.uasset' [2014.07.22-11.21.14:467][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/T_MobileMenu2 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/T_MobileMenu2.uasset [2014.07.22-11.21.14:470][ 0]LogTexture:Display: Building textures: T_MobileMenu2 (AutoPVRTC) [2014.07.22-11.21.14:885][ 0]LogTexture:Display: Building textures: T_MobileMenu2 (AutoETC2) [2014.07.22-11.21.15:321][ 0]LogTexture:Display: Building textures: T_MobileMenu2 (AutoETC1) [2014.07.22-11.21.15:342][ 0]LogSavePackage: Save=874.827209ms [2014.07.22-11.21.15:343][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/T_MobileMenu2.uasset' [2014.07.22-11.21.15:345][ 0]LogCookCommandlet:Display: Cooking /Engine/MobileResources/T_MobileControls_texture -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/T_MobileControls_texture.uasset [2014.07.22-11.21.15:348][ 0]LogTexture:Display: Building textures: T_MobileControls_texture (AutoPVRTC) [2014.07.22-11.21.15:757][ 0]LogTexture:Display: Building textures: T_MobileControls_texture (AutoETC2) [2014.07.22-11.21.16:235][ 0]LogTexture:Display: Building textures: T_MobileControls_texture (AutoETC1) [2014.07.22-11.21.16:265][ 0]LogSavePackage: Save=920.217407ms [2014.07.22-11.21.16:266][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MobileResources/T_MobileControls_texture.uasset' [2014.07.22-11.21.16:269][ 0]LogCookCommandlet:Display: Cooking /Engine/Maps/Entry -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/Maps/Entry.umap [2014.07.22-11.21.16:276][ 0]LogSavePackage: Save=5.592993ms [2014.07.22-11.21.16:276][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/Maps/Entry.umap' [2014.07.22-11.21.16:277][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineMaterials/DefaultNormal -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/DefaultNormal.uasset [2014.07.22-11.21.16:330][ 0]LogTexture:Display: Building textures: DefaultNormal (PVRTC4) [2014.07.22-11.21.21:600][ 0]LogTexture:Display: Building textures: DefaultNormal (DXT5) [2014.07.22-11.21.22:514][ 0]LogTexture:Display: Building textures: DefaultNormal (AutoETC2) [2014.07.22-11.21.25:092][ 0]LogTexture:Display: Building textures: DefaultNormal (AutoETC1) [2014.07.22-11.21.26:272][ 0]LogSavePackage: Save=9994.813477ms [2014.07.22-11.21.26:272][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineMaterials/DefaultNormal.uasset' [2014.07.22-11.21.26:275][ 0]LogCookCommandlet:Display: Full GC... [2014.07.22-11.21.26:286][ 0]LogCookCommandlet:Display: Loading C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Maps/Temple_MobileRendering.umap [2014.07.22-11.21.26:589][ 0]LogMaterial: Missing cached shader map for material M_Godray, compiling. [2014.07.22-11.21.26:602][ 0]LogMaterial: Missing cached shader map for material M_Sky, compiling. [2014.07.22-11.21.26:608][ 0]LogMaterial: Missing cached shader map for material M_Arch, compiling. [2014.07.22-11.21.26:628][ 0]LogMaterial: Missing cached shader map for material M_BackgroundMatte, compiling. [2014.07.22-11.21.26:635][ 0]LogMaterial: Missing cached shader map for material M_BackgroundMatte, compiling. [2014.07.22-11.21.26:639][ 0]LogMaterial: Missing cached shader map for material M_BottomTrim, compiling. [2014.07.22-11.21.26:652][ 0]LogMaterial: Missing cached shader map for material M_Trim, compiling. [2014.07.22-11.21.26:681][ 0]LogMaterial: Missing cached shader map for material M_FirePit, compiling. [2014.07.22-11.21.26:689][ 0]LogMaterial: Missing cached shader map for material M_FloorTiles1, compiling. [2014.07.22-11.21.26:699][ 0]LogMaterial: Missing cached shader map for material M_FloorTiles1, compiling. [2014.07.22-11.21.26:705][ 0]LogMaterial: Missing cached shader map for material M_FloorTiles1, compiling. [2014.07.22-11.21.26:714][ 0]LogMaterial: Missing cached shader map for material M_FloorTiles1, compiling. [2014.07.22-11.21.26:720][ 0]LogMaterial: Missing cached shader map for material M_Pillar, compiling. [2014.07.22-11.21.26:726][ 0]LogMaterial: Missing cached shader map for material M_Pillar, compiling. [2014.07.22-11.21.26:903][ 0]LogMaterial: Missing cached shader map for material M_Shield, compiling. [2014.07.22-11.21.27:171][ 0]LogMaterial: Missing cached shader map for material M_Soul_Rocks2, compiling. [2014.07.22-11.21.27:208][ 0]LogMaterial: Missing cached shader map for material M_StoneCeiling, compiling. [2014.07.22-11.21.27:241][ 0]LogMaterial: Missing cached shader map for material M_Sun, compiling. [2014.07.22-11.21.27:249][ 0]LogMaterial: Missing cached shader map for material M_Tree_Branches, compiling. [2014.07.22-11.21.27:259][ 0]LogMaterial: Missing cached shader map for material M_VolumetricLightSphere, compiling. [2014.07.22-11.21.27:266][ 0]LogMaterial: Missing cached shader map for material M_Water, compiling. [2014.07.22-11.21.27:286][ 0]LogMaterial: Missing cached shader map for material M_Water, compiling. [2014.07.22-11.21.27:294][ 0]LogMaterial: Missing cached shader map for material M_TreeTrunk01, compiling. [2014.07.22-11.21.27:308][ 0]LogMaterial: Missing cached shader map for material M_Arch, compiling. [2014.07.22-11.21.27:348][ 0]LogMaterial: Missing cached shader map for material M_StoneBrickWall, compiling. [2014.07.22-11.21.27:356][ 0]LogMaterial: Missing cached shader map for material M_Dome, compiling. [2014.07.22-11.21.27:372][ 0]LogMaterial: Missing cached shader map for material M_Fire, compiling. [2014.07.22-11.21.27:384][ 0]LogMaterial: Missing cached shader map for material M_Dome, compiling. [2014.07.22-11.21.27:390][ 0]LogMaterial: Missing cached shader map for material M_Dome, compiling. [2014.07.22-11.21.27:400][ 0]LogMaterial: Missing cached shader map for material M_Railing, compiling. [2014.07.22-11.21.27:409][ 0]LogMaterial: Missing cached shader map for material M_Rocks, compiling. [2014.07.22-11.21.27:417][ 0]LogMaterial: Missing cached shader map for material M_Stairs, compiling. [2014.07.22-11.21.27:424][ 0]LogMaterial: Missing cached shader map for material M_Statue, compiling. [2014.07.22-11.21.27:433][ 0]LogMaterial: Missing cached shader map for material M_Trim, compiling. [2014.07.22-11.21.27:444][ 0]LogMaterial: Missing cached shader map for material M_WaveFoam, compiling. [2014.07.22-11.21.27:448][ 0]LogMaterial: Missing cached shader map for material Soul_Tree011M, compiling. [2014.07.22-11.21.27:476][ 0]LogRedirectors: String Asset Reference 'MapTemplates.Sky.SM_SkySphere' [2014.07.22-11.21.27:476][ 0]LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_SkySphere' [2014.07.22-11.21.27:476][ 0]LogRedirectors: Not Found! [2014.07.22-11.21.27:484][ 0]LogCookCommandlet:Display: Cooking /Game/Maps/Temple_MobileRendering -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Maps/Temple_MobileRendering.umap [2014.07.22-11.21.27:496][ 0]LogPhysics:Warning: AddShapesToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/Assets/Meshes/SM_FloorPlane.SM_FloorPlane:BodySetup_19) [2014.07.22-11.21.28:171][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_41 (PVRTC4) [2014.07.22-11.21.57:353][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_41 (DXT5) [2014.07.22-11.21.57:362][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_41 (AutoETC2) [2014.07.22-11.21.57:404][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_41 (AutoETC1) [2014.07.22-11.21.57:428][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_28 (PVRTC4) [2014.07.22-11.22.40:537][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_28 (DXT5) [2014.07.22-11.22.40:563][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_28 (AutoETC2) [2014.07.22-11.22.40:632][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_28 (AutoETC1) [2014.07.22-11.22.40:663][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_24 (PVRTC4) [2014.07.22-11.22.43:506][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_24 (DXT5) [2014.07.22-11.22.43:674][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_24 (AutoETC2) [2014.07.22-11.22.44:287][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_24 (AutoETC1) [2014.07.22-11.22.44:629][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_14 (PVRTC4) [2014.07.22-11.22.50:453][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_14 (DXT5) [2014.07.22-11.22.50:994][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_14 (AutoETC2) [2014.07.22-11.22.53:053][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_14 (AutoETC1) [2014.07.22-11.22.54:138][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_3 (PVRTC4) [2014.07.22-11.23.00:674][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_3 (DXT5) [2014.07.22-11.23.01:384][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_3 (AutoETC2) [2014.07.22-11.23.03:504][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_3 (AutoETC1) [2014.07.22-11.23.04:598][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_4 (PVRTC4) [2014.07.22-11.23.10:644][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_4 (DXT5) [2014.07.22-11.23.11:209][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_4 (AutoETC2) [2014.07.22-11.23.13:215][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_4 (AutoETC1) [2014.07.22-11.23.14:263][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_22 (PVRTC4) [2014.07.22-11.23.19:121][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_22 (DXT5) [2014.07.22-11.23.19:538][ 0]LogTexture:Display: Building textures: LQ_Lightmap_0_22 (AutoETC2) [2014.07.22-11.23.21:684][ 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[2014.07.22-11.25.06:189][ 0]LogSavePackage: Save=218700.656250ms [2014.07.22-11.25.06:190][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Maps/Temple_MobileRendering.umap' [2014.07.22-11.25.06:305][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/BluePrints/BP_Godray -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/BluePrints/BP_Godray.uasset [2014.07.22-11.25.06:311][ 0]LogSavePackage: Save=6.185440ms [2014.07.22-11.25.06:312][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/BluePrints/BP_Godray.uasset' [2014.07.22-11.25.06:313][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Godray_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 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0]LogSavePackage: Save=3.726126ms [2014.07.22-11.25.14:317][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/M_Sky.uasset' [2014.07.22-11.25.14:317][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/Sky54a2048 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/Sky54a2048.uasset [2014.07.22-11.25.14:349][ 0]LogSavePackage: Save=31.350542ms [2014.07.22-11.25.14:349][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/Sky54a2048.uasset' [2014.07.22-11.25.14:354][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/Sky54a2048LDR -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 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[2014.07.22-11.26.31:350][ 0]LogTexture:Display: Building textures: T_Arch_N (DXT5) [2014.07.22-11.26.34:483][ 0]LogTexture:Display: Building textures: T_Arch_N (AutoETC2) [2014.07.22-11.26.42:399][ 0]LogTexture:Display: Building textures: T_Arch_N (AutoETC1) [2014.07.22-11.26.42:746][ 0]LogSavePackage: Save=24564.833984ms [2014.07.22-11.26.42:746][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Arch_N.uasset' [2014.07.22-11.26.42:757][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_FloorMarble_D -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_FloorMarble_D.uasset [2014.07.22-11.26.42:920][ 0]LogTexture:Display: Building textures: T_FloorMarble_D (PVRTC2) [2014.07.22-11.27.19:288][ 0]LogTexture:Display: Building textures: T_FloorMarble_D (ETC2_RGB) [2014.07.22-11.27.27:235][ 0]LogTexture:Display: Building textures: T_FloorMarble_D (ETC1) [2014.07.22-11.27.32:112][ 0]LogSavePackage: Save=49354.066406ms [2014.07.22-11.27.32:113][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_FloorMarble_D.uasset' [2014.07.22-11.27.32:117][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Marble_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Marble_N.uasset [2014.07.22-11.27.32:266][ 0]LogTexture:Display: Building textures: T_Marble_N (PVRTC4) [2014.07.22-11.27.59:769][ 0]LogTexture:Display: Building textures: T_Marble_N (DXT5) [2014.07.22-11.28.03:631][ 0]LogTexture:Display: Building textures: T_Marble_N (AutoETC2) [2014.07.22-11.28.17:554][ 0]LogTexture:Display: Building textures: T_Marble_N (AutoETC1) [2014.07.22-11.28.22:535][ 0]LogSavePackage: Save=50417.867188ms [2014.07.22-11.28.22:536][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Marble_N.uasset' [2014.07.22-11.28.22:540][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Arch_Inst_Red_2 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Arch_Inst_Red_2.uasset [2014.07.22-11.28.22:541][ 0]LogSavePackage: Save=0.701282ms [2014.07.22-11.28.22:541][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Arch_Inst_Red_2.uasset' [2014.07.22-11.28.22:542][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_BackgroundMatte_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_BackgroundMatte_Inst.uasset [2014.07.22-11.28.22:547][ 0]LogSavePackage: Save=4.653562ms [2014.07.22-11.28.22:548][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_BackgroundMatte_Inst.uasset' [2014.07.22-11.28.22:550][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_BackgroundMatte -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_BackgroundMatte.uasset [2014.07.22-11.28.22:553][ 0]LogSavePackage: Save=3.037717ms [2014.07.22-11.28.22:553][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_BackgroundMatte.uasset' [2014.07.22-11.28.22:556][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_BackgroundMatte -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_BackgroundMatte.uasset [2014.07.22-11.28.22:709][ 0]LogTexture:Display: Building textures: T_BackgroundMatte (AutoPVRTC) [2014.07.22-11.28.42:112][ 0]LogTexture:Display: Building textures: T_BackgroundMatte (AutoETC2) [2014.07.22-11.28.51:014][ 0]LogTexture:Display: Building textures: T_BackgroundMatte (AutoETC1) [2014.07.22-11.28.51:671][ 0]LogSavePackage: Save=29114.308594ms [2014.07.22-11.28.51:672][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_BackgroundMatte.uasset' [2014.07.22-11.28.51:709][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_BottomTrim_Inst_Black -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_BottomTrim_Inst_Black.uasset [2014.07.22-11.28.51:711][ 0]LogSavePackage: Save=1.985941ms [2014.07.22-11.28.51:712][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_BottomTrim_Inst_Black.uasset' [2014.07.22-11.28.51:713][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_BottomTrim -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_BottomTrim.uasset [2014.07.22-11.28.51:724][ 0]LogSavePackage: Save=10.572181ms [2014.07.22-11.28.51:725][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_BottomTrim.uasset' [2014.07.22-11.28.51:728][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_BottomTrim_M -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_BottomTrim_M.uasset [2014.07.22-11.28.51:744][ 0]LogTexture:Display: Building textures: T_BottomTrim_M (PVRTC2) [2014.07.22-11.28.55:858][ 0]LogTexture:Display: Building textures: T_BottomTrim_M (ETC2_RGB) [2014.07.22-11.28.57:925][ 0]LogTexture:Display: Building textures: T_BottomTrim_M (ETC1) [2014.07.22-11.28.59:082][ 0]LogSavePackage: Save=7354.098633ms [2014.07.22-11.28.59:082][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_BottomTrim_M.uasset' [2014.07.22-11.28.59:083][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_BottomTrim_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_BottomTrim_N.uasset [2014.07.22-11.28.59:098][ 0]LogTexture:Display: Building textures: T_BottomTrim_N (PVRTC4) [2014.07.22-11.29.03:269][ 0]LogTexture:Display: Building textures: T_BottomTrim_N (DXT5) [2014.07.22-11.29.03:859][ 0]LogTexture:Display: Building textures: T_BottomTrim_N (AutoETC2) [2014.07.22-11.29.05:783][ 0]LogTexture:Display: Building textures: T_BottomTrim_N (AutoETC1) [2014.07.22-11.29.05:859][ 0]LogSavePackage: Save=6775.119629ms [2014.07.22-11.29.05:860][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_BottomTrim_N.uasset' [2014.07.22-11.29.05:863][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_BottomTrim_Inst_UTile4 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_BottomTrim_Inst_UTile4.uasset [2014.07.22-11.29.05:865][ 0]LogSavePackage: Save=1.128721ms [2014.07.22-11.29.05:865][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_BottomTrim_Inst_UTile4.uasset' [2014.07.22-11.29.05:866][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_BottomTrim_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_BottomTrim_Inst.uasset [2014.07.22-11.29.05:867][ 0]LogSavePackage: Save=0.940894ms [2014.07.22-11.29.05:868][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_BottomTrim_Inst.uasset' [2014.07.22-11.29.05:868][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Trim_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Trim_Inst.uasset [2014.07.22-11.29.05:870][ 0]LogSavePackage: Save=1.550310ms [2014.07.22-11.29.05:870][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Trim_Inst.uasset' [2014.07.22-11.29.05:871][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Trim -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Trim.uasset [2014.07.22-11.29.05:881][ 0]LogSavePackage: Save=9.059028ms [2014.07.22-11.29.05:881][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Trim.uasset' [2014.07.22-11.29.05:882][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Trim_M -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Trim_M.uasset [2014.07.22-11.29.05:937][ 0]LogTexture:Display: Building textures: T_Trim_M (PVRTC2) [2014.07.22-11.29.21:755][ 0]LogTexture:Display: Building textures: T_Trim_M (ETC2_RGB) [2014.07.22-11.29.29:573][ 0]LogTexture:Display: Building textures: T_Trim_M (ETC1) [2014.07.22-11.29.34:176][ 0]LogSavePackage: Save=28294.853516ms [2014.07.22-11.29.34:177][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Trim_M.uasset' [2014.07.22-11.29.34:181][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Trim_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Trim_N.uasset [2014.07.22-11.29.34:232][ 0]LogTexture:Display: Building textures: T_Trim_N (PVRTC4) [2014.07.22-11.29.47:586][ 0]LogTexture:Display: Building textures: T_Trim_N (DXT5) [2014.07.22-11.29.49:559][ 0]LogTexture:Display: Building textures: T_Trim_N (AutoETC2) [2014.07.22-11.29.57:385][ 0]LogTexture:Display: Building textures: T_Trim_N (AutoETC1) [2014.07.22-11.29.57:753][ 0]LogSavePackage: Save=23571.615234ms [2014.07.22-11.29.57:754][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Trim_N.uasset' [2014.07.22-11.29.57:767][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_FirePit_Inst_Glow -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FirePit_Inst_Glow.uasset [2014.07.22-11.29.57:768][ 0]LogSavePackage: Save=1.272079ms [2014.07.22-11.29.57:769][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FirePit_Inst_Glow.uasset' [2014.07.22-11.29.57:769][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_FirePit_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FirePit_Inst.uasset [2014.07.22-11.29.57:772][ 0]LogSavePackage: Save=2.111452ms [2014.07.22-11.29.57:772][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FirePit_Inst.uasset' [2014.07.22-11.29.57:773][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_FirePit -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FirePit.uasset [2014.07.22-11.29.57:782][ 0]LogSavePackage: Save=8.906307ms [2014.07.22-11.29.57:782][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FirePit.uasset' [2014.07.22-11.29.57:783][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_FirePit_M -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_FirePit_M.uasset [2014.07.22-11.29.57:867][ 0]LogTexture:Display: Building textures: T_FirePit_M (PVRTC2) [2014.07.22-11.30.18:081][ 0]LogTexture:Display: Building textures: T_FirePit_M (ETC2_RGB) [2014.07.22-11.30.26:310][ 0]LogTexture:Display: Building textures: T_FirePit_M (ETC1) [2014.07.22-11.30.30:854][ 0]LogSavePackage: Save=33069.757813ms [2014.07.22-11.30.30:854][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_FirePit_M.uasset' [2014.07.22-11.30.30:858][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_FirePit_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_FirePit_N.uasset [2014.07.22-11.30.30:962][ 0]LogTexture:Display: Building textures: T_FirePit_N (PVRTC4) [2014.07.22-11.30.49:949][ 0]LogTexture:Display: Building textures: T_FirePit_N (DXT5) [2014.07.22-11.30.53:701][ 0]LogTexture:Display: Building textures: T_FirePit_N (AutoETC2) [2014.07.22-11.31.01:724][ 0]LogTexture:Display: Building textures: T_FirePit_N (AutoETC1) [2014.07.22-11.31.02:092][ 0]LogSavePackage: Save=31233.689453ms [2014.07.22-11.31.02:092][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_FirePit_N.uasset' [2014.07.22-11.31.02:106][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_FirePit_Inst_nofire -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FirePit_Inst_nofire.uasset [2014.07.22-11.31.02:107][ 0]LogSavePackage: Save=1.287877ms [2014.07.22-11.31.02:108][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FirePit_Inst_nofire.uasset' [2014.07.22-11.31.02:109][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_FloorTiles1_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FloorTiles1_Inst.uasset [2014.07.22-11.31.02:118][ 0]LogSavePackage: Save=8.561079ms [2014.07.22-11.31.02:118][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FloorTiles1_Inst.uasset' [2014.07.22-11.31.02:119][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_FloorTiles1 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FloorTiles1.uasset [2014.07.22-11.31.02:131][ 0]LogSavePackage: Save=11.352456ms [2014.07.22-11.31.02:131][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FloorTiles1.uasset' [2014.07.22-11.31.02:132][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_FloorTileMaskes_M -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_FloorTileMaskes_M.uasset [2014.07.22-11.31.02:177][ 0]LogTexture:Display: Building textures: T_FloorTileMaskes_M (PVRTC2) [2014.07.22-11.31.13:121][ 0]LogTexture:Display: Building textures: T_FloorTileMaskes_M (ETC2_RGB) [2014.07.22-11.31.20:882][ 0]LogTexture:Display: Building textures: T_FloorTileMaskes_M (ETC1) [2014.07.22-11.31.25:366][ 0]LogSavePackage: Save=23233.605469ms [2014.07.22-11.31.25:367][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_FloorTileMaskes_M.uasset' [2014.07.22-11.31.25:370][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_FloorTiles_M -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_FloorTiles_M.uasset [2014.07.22-11.31.25:503][ 0]LogTexture:Display: Building textures: T_FloorTiles_M (AutoPVRTC) [2014.07.22-11.31.39:927][ 0]LogTexture:Display: Building textures: T_FloorTiles_M (AutoATC) [2014.07.22-11.31.47:934][ 0]LogTexture:Display: Building textures: T_FloorTiles_M (AutoETC2) [2014.07.22-11.31.59:992][ 0]LogTexture:Display: Building textures: T_FloorTiles_M (AutoETC1) [2014.07.22-11.32.01:676][ 0]LogSavePackage: Save=36306.312500ms [2014.07.22-11.32.01:677][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_FloorTiles_M.uasset' [2014.07.22-11.32.01:747][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_FloorTiles_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_FloorTiles_N.uasset [2014.07.22-11.32.01:808][ 0]LogTexture:Display: Building textures: T_FloorTiles_N (PVRTC4) [2014.07.22-11.32.17:420][ 0]LogTexture:Display: Building textures: T_FloorTiles_N (DXT5) [2014.07.22-11.32.21:192][ 0]LogTexture:Display: Building textures: T_FloorTiles_N (AutoETC2) [2014.07.22-11.32.28:525][ 0]LogTexture:Display: Building textures: T_FloorTiles_N (AutoETC1) [2014.07.22-11.32.33:001][ 0]LogSavePackage: Save=31253.214844ms [2014.07.22-11.32.33:001][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_FloorTiles_N.uasset' [2014.07.22-11.32.33:009][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_FloorTiles1_Inst_Blue -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FloorTiles1_Inst_Blue.uasset [2014.07.22-11.32.33:017][ 0]LogSavePackage: Save=7.783730ms [2014.07.22-11.32.33:017][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FloorTiles1_Inst_Blue.uasset' [2014.07.22-11.32.33:018][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_FloorTiles2_Inst_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FloorTiles2_Inst_Inst.uasset [2014.07.22-11.32.33:019][ 0]LogSavePackage: Save=1.049143ms [2014.07.22-11.32.33:020][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FloorTiles2_Inst_Inst.uasset' [2014.07.22-11.32.33:020][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_FloorTiles2_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FloorTiles2_Inst.uasset [2014.07.22-11.32.33:030][ 0]LogSavePackage: Save=9.140654ms [2014.07.22-11.32.33:030][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FloorTiles2_Inst.uasset' [2014.07.22-11.32.33:031][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_FloorTiles2_M -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_FloorTiles2_M.uasset [2014.07.22-11.32.33:167][ 0]LogTexture:Display: Building textures: T_FloorTiles2_M (AutoPVRTC) [2014.07.22-11.32.44:756][ 0]LogTexture:Display: Building textures: T_FloorTiles2_M (AutoATC) [2014.07.22-11.32.52:450][ 0]LogTexture:Display: Building textures: T_FloorTiles2_M (AutoETC2) [2014.07.22-11.33.03:222][ 0]LogTexture:Display: Building textures: T_FloorTiles2_M (AutoETC1) [2014.07.22-11.33.04:910][ 0]LogSavePackage: Save=31879.986328ms [2014.07.22-11.33.04:911][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_FloorTiles2_M.uasset' [2014.07.22-11.33.04:977][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_FloorTiles2_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_FloorTiles2_N.uasset [2014.07.22-11.33.05:058][ 0]LogTexture:Display: Building textures: T_FloorTiles2_N (PVRTC4) [2014.07.22-11.33.19:708][ 0]LogTexture:Display: Building textures: T_FloorTiles2_N (DXT5) [2014.07.22-11.33.23:349][ 0]LogTexture:Display: Building textures: T_FloorTiles2_N (AutoETC2) [2014.07.22-11.33.30:864][ 0]LogTexture:Display: Building textures: T_FloorTiles2_N (AutoETC1) [2014.07.22-11.33.35:366][ 0]LogSavePackage: Save=30388.214844ms [2014.07.22-11.33.35:368][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_FloorTiles2_N.uasset' [2014.07.22-11.33.35:376][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_FloorTiles2_Inst_REd -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FloorTiles2_Inst_REd.uasset [2014.07.22-11.33.35:377][ 0]LogSavePackage: Save=0.995896ms [2014.07.22-11.33.35:377][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FloorTiles2_Inst_REd.uasset' [2014.07.22-11.33.35:378][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Pillar_Inst_Colored -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Pillar_Inst_Colored.uasset [2014.07.22-11.33.35:385][ 0]LogSavePackage: Save=6.425930ms [2014.07.22-11.33.35:385][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Pillar_Inst_Colored.uasset' [2014.07.22-11.33.35:386][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Pillar_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Pillar_Inst.uasset [2014.07.22-11.33.35:388][ 0]LogSavePackage: Save=1.785240ms [2014.07.22-11.33.35:389][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Pillar_Inst.uasset' [2014.07.22-11.33.35:389][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Pillar -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Pillar.uasset [2014.07.22-11.33.35:399][ 0]LogSavePackage: Save=10.151470ms [2014.07.22-11.33.35:400][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Pillar.uasset' [2014.07.22-11.33.35:401][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Pillar_M -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Pillar_M.uasset [2014.07.22-11.33.35:612][ 0]LogTexture:Display: Building textures: T_Pillar_M (AutoPVRTC) [2014.07.22-11.33.52:007][ 0]LogTexture:Display: Building textures: T_Pillar_M (AutoATC) [2014.07.22-11.34.01:208][ 0]LogTexture:Display: Building textures: T_Pillar_M (AutoETC2) [2014.07.22-11.34.13:881][ 0]LogTexture:Display: Building textures: T_Pillar_M (AutoETC1) [2014.07.22-11.34.16:183][ 0]LogSavePackage: Save=40781.867188ms [2014.07.22-11.34.16:184][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Pillar_M.uasset' [2014.07.22-11.34.16:252][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Pillar_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Pillar_N.uasset [2014.07.22-11.34.16:379][ 0]LogTexture:Display: Building textures: T_Pillar_N (PVRTC4) [2014.07.22-11.34.37:326][ 0]LogTexture:Display: Building textures: T_Pillar_N (DXT5) [2014.07.22-11.34.41:136][ 0]LogTexture:Display: Building textures: T_Pillar_N (AutoETC2) [2014.07.22-11.34.49:297][ 0]LogTexture:Display: Building textures: T_Pillar_N (AutoETC1) [2014.07.22-11.34.49:664][ 0]LogSavePackage: Save=33410.843750ms [2014.07.22-11.34.49:664][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Pillar_N.uasset' [2014.07.22-11.34.49:677][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Shield_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Shield_Inst.uasset [2014.07.22-11.34.49:679][ 0]LogSavePackage: Save=1.900512ms [2014.07.22-11.34.49:679][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Shield_Inst.uasset' [2014.07.22-11.34.49:680][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Shield -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Shield.uasset [2014.07.22-11.34.49:689][ 0]LogSavePackage: Save=9.192145ms [2014.07.22-11.34.49:690][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Shield.uasset' [2014.07.22-11.34.49:690][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Shield_M -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Shield_M.uasset [2014.07.22-11.34.49:774][ 0]LogTexture:Display: Building textures: T_Shield_M (PVRTC2) [2014.07.22-11.35.09:993][ 0]LogTexture:Display: Building textures: T_Shield_M (ETC2_RGB) [2014.07.22-11.35.18:507][ 0]LogTexture:Display: Building textures: T_Shield_M (ETC1) [2014.07.22-11.35.23:448][ 0]LogSavePackage: Save=33756.519531ms [2014.07.22-11.35.23:448][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Shield_M.uasset' [2014.07.22-11.35.23:461][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Shield_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Shield_N.uasset [2014.07.22-11.35.23:581][ 0]LogTexture:Display: Building textures: T_Shield_N (PVRTC4) [2014.07.22-11.35.42:180][ 0]LogTexture:Display: Building textures: T_Shield_N (DXT5) [2014.07.22-11.35.45:939][ 0]LogTexture:Display: Building textures: T_Shield_N (AutoETC2) [2014.07.22-11.35.53:748][ 0]LogTexture:Display: Building textures: T_Shield_N (AutoETC1) [2014.07.22-11.35.54:139][ 0]LogSavePackage: Save=30677.431641ms [2014.07.22-11.35.54:139][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Shield_N.uasset' [2014.07.22-11.35.54:174][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Soul_Rocks2_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Soul_Rocks2_Inst.uasset [2014.07.22-11.35.54:175][ 0]LogSavePackage: Save=1.382376ms [2014.07.22-11.35.54:176][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Soul_Rocks2_Inst.uasset' [2014.07.22-11.35.54:177][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Soul_Rocks2 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Soul_Rocks2.uasset [2014.07.22-11.35.54:191][ 0]LogSavePackage: Save=13.851559ms [2014.07.22-11.35.54:191][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Soul_Rocks2.uasset' [2014.07.22-11.35.54:192][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Cave_Rock_Large02_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Cave_Rock_Large02_N.uasset [2014.07.22-11.35.54:300][ 0]LogTexture:Display: Building textures: T_Cave_Rock_Large02_N (PVRTC4) [2014.07.22-11.36.17:765][ 0]LogTexture:Display: Building textures: T_Cave_Rock_Large02_N (DXT5) [2014.07.22-11.36.21:571][ 0]LogTexture:Display: Building textures: T_Cave_Rock_Large02_N (AutoETC2) [2014.07.22-11.36.31:384][ 0]LogTexture:Display: Building textures: T_Cave_Rock_Large02_N (AutoETC1) [2014.07.22-11.36.36:063][ 0]LogSavePackage: Save=41870.390625ms [2014.07.22-11.36.36:063][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Cave_Rock_Large02_N.uasset' [2014.07.22-11.36.36:079][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Grass_D -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Grass_D.uasset [2014.07.22-11.36.36:243][ 0]LogTexture:Display: Building textures: T_Grass_D (PVRTC2) [2014.07.22-11.37.26:129][ 0]LogTexture:Display: Building textures: T_Grass_D (ETC2_RGB) [2014.07.22-11.37.35:376][ 0]LogTexture:Display: Building textures: T_Grass_D (ETC1) [2014.07.22-11.37.40:815][ 0]LogSavePackage: Save=64734.851563ms [2014.07.22-11.37.40:815][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Grass_D.uasset' [2014.07.22-11.37.40:828][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Grass_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Grass_N.uasset [2014.07.22-11.37.41:007][ 0]LogTexture:Display: Building textures: T_Grass_N (PVRTC4) [2014.07.22-11.38.08:061][ 0]LogTexture:Display: Building textures: T_Grass_N (DXT5) [2014.07.22-11.38.11:806][ 0]LogTexture:Display: Building textures: T_Grass_N (AutoETC2) [2014.07.22-11.38.23:828][ 0]LogTexture:Display: Building textures: T_Grass_N (AutoETC1) [2014.07.22-11.38.28:699][ 0]LogSavePackage: Save=47869.554688ms [2014.07.22-11.38.28:699][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Grass_N.uasset' [2014.07.22-11.38.28:713][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Rocks_D -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Rocks_D.uasset [2014.07.22-11.38.28:885][ 0]LogTexture:Display: Building textures: T_Rocks_D (PVRTC2) [2014.07.22-11.39.12:926][ 0]LogTexture:Display: Building textures: T_Rocks_D (ETC2_RGB) [2014.07.22-11.39.21:117][ 0]LogTexture:Display: Building textures: T_Rocks_D (ETC1) [2014.07.22-11.39.26:050][ 0]LogSavePackage: Save=57336.769531ms [2014.07.22-11.39.26:051][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Rocks_D.uasset' [2014.07.22-11.39.26:060][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Rocks_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Rocks_N.uasset [2014.07.22-11.39.26:274][ 0]LogTexture:Display: Building textures: T_Rocks_N (PVRTC4) [2014.07.22-11.39.51:202][ 0]LogTexture:Display: Building textures: T_Rocks_N (DXT5) [2014.07.22-11.39.54:955][ 0]LogTexture:Display: Building textures: T_Rocks_N (AutoETC2) [2014.07.22-11.40.05:221][ 0]LogTexture:Display: Building textures: T_Rocks_N (AutoETC1) [2014.07.22-11.40.10:099][ 0]LogSavePackage: Save=44038.062500ms [2014.07.22-11.40.10:100][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Rocks_N.uasset' [2014.07.22-11.40.10:114][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_StoneCeiling_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_StoneCeiling_Inst.uasset [2014.07.22-11.40.10:116][ 0]LogSavePackage: Save=2.028071ms [2014.07.22-11.40.10:117][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_StoneCeiling_Inst.uasset' [2014.07.22-11.40.10:118][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_StoneCeiling -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_StoneCeiling.uasset [2014.07.22-11.40.10:128][ 0]LogSavePackage: Save=10.307701ms [2014.07.22-11.40.10:129][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_StoneCeiling.uasset' [2014.07.22-11.40.10:131][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Sun_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Sun_Inst.uasset [2014.07.22-11.40.10:133][ 0]LogSavePackage: Save=1.319182ms [2014.07.22-11.40.10:133][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Sun_Inst.uasset' [2014.07.22-11.40.10:135][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Sun -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Sun.uasset [2014.07.22-11.40.10:138][ 0]LogSavePackage: Save=3.354859ms [2014.07.22-11.40.10:138][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Sun.uasset' [2014.07.22-11.40.10:139][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Tree_Branches_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Tree_Branches_Inst.uasset [2014.07.22-11.40.10:141][ 0]LogSavePackage: Save=1.512568ms [2014.07.22-11.40.10:141][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Tree_Branches_Inst.uasset' [2014.07.22-11.40.10:157][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Tree_Branches -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Tree_Branches.uasset [2014.07.22-11.40.10:164][ 0]LogSavePackage: Save=7.014865ms [2014.07.22-11.40.10:165][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Tree_Branches.uasset' [2014.07.22-11.40.10:165][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_COG_Foliage_Leaves_D -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_COG_Foliage_Leaves_D.uasset [2014.07.22-11.40.10:176][ 0]LogTexture:Display: Building textures: T_COG_Foliage_Leaves_D (AutoPVRTC) [2014.07.22-11.40.11:355][ 0]LogTexture:Display: Building textures: T_COG_Foliage_Leaves_D (AutoETC2) [2014.07.22-11.40.12:071][ 0]LogTexture:Display: Building textures: T_COG_Foliage_Leaves_D (AutoETC1) [2014.07.22-11.40.12:104][ 0]LogSavePackage: Save=1938.755859ms [2014.07.22-11.40.12:105][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_COG_Foliage_Leaves_D.uasset' [2014.07.22-11.40.12:107][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_COG_Foliage_Leaves_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_COG_Foliage_Leaves_N.uasset [2014.07.22-11.40.12:115][ 0]LogTexture:Display: Building textures: T_COG_Foliage_Leaves_N (PVRTC4) [2014.07.22-11.40.13:453][ 0]LogTexture:Display: Building textures: T_COG_Foliage_Leaves_N (DXT5) [2014.07.22-11.40.13:662][ 0]LogTexture:Display: Building textures: T_COG_Foliage_Leaves_N (AutoETC2) [2014.07.22-11.40.14:204][ 0]LogTexture:Display: Building textures: T_COG_Foliage_Leaves_N (AutoETC1) [2014.07.22-11.40.14:487][ 0]LogSavePackage: Save=2379.862061ms [2014.07.22-11.40.14:487][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_COG_Foliage_Leaves_N.uasset' [2014.07.22-11.40.14:488][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_VolumetricLightSphere_Inst_Hot -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_VolumetricLightSphere_Inst_Hot.uasset [2014.07.22-11.40.14:489][ 0]LogSavePackage: Save=0.904615ms [2014.07.22-11.40.14:490][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_VolumetricLightSphere_Inst_Hot.uasset' [2014.07.22-11.40.14:491][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_VolumetricLightSphere_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_VolumetricLightSphere_Inst.uasset [2014.07.22-11.40.14:492][ 0]LogSavePackage: Save=1.576348ms [2014.07.22-11.40.14:493][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_VolumetricLightSphere_Inst.uasset' [2014.07.22-11.40.14:493][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_VolumetricLightSphere -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_VolumetricLightSphere.uasset [2014.07.22-11.40.14:498][ 0]LogSavePackage: Save=4.611432ms [2014.07.22-11.40.14:498][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_VolumetricLightSphere.uasset' [2014.07.22-11.40.14:499][ 0]LogCookCommandlet:Display: Cooking /Engine/Functions/Engine_MaterialFunctions02/Fresnel -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel.uasset [2014.07.22-11.40.14:500][ 0]LogSavePackage: Save=1.112338ms [2014.07.22-11.40.14:501][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/Functions/Engine_MaterialFunctions02/Fresnel.uasset' [2014.07.22-11.40.14:501][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Water_Inst_Ocean -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Water_Inst_Ocean.uasset [2014.07.22-11.40.14:508][ 0]LogSavePackage: Save=7.018961ms [2014.07.22-11.40.14:509][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Water_Inst_Ocean.uasset' [2014.07.22-11.40.14:509][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Water_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Water_Inst.uasset [2014.07.22-11.40.14:511][ 0]LogSavePackage: Save=1.624914ms [2014.07.22-11.40.14:511][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Water_Inst.uasset' [2014.07.22-11.40.14:512][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Water -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Water.uasset [2014.07.22-11.40.14:522][ 0]LogSavePackage: Save=9.826722ms [2014.07.22-11.40.14:523][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Water.uasset' [2014.07.22-11.40.14:523][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Water2_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Water2_N.uasset [2014.07.22-11.40.14:688][ 0]LogTexture:Display: Building textures: T_Water2_N (PVRTC4) [2014.07.22-11.40.41:282][ 0]LogTexture:Display: Building textures: T_Water2_N (DXT5) [2014.07.22-11.40.45:012][ 0]LogTexture:Display: Building textures: T_Water2_N (AutoETC2) [2014.07.22-11.40.53:961][ 0]LogTexture:Display: Building textures: T_Water2_N (AutoETC1) [2014.07.22-11.40.58:452][ 0]LogSavePackage: Save=43929.074219ms [2014.07.22-11.40.58:453][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Water2_N.uasset' [2014.07.22-11.40.58:459][ 0]LogCookCommandlet:Display: Cooking /Engine/EngineLightProfiles/90Degree_IES -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineLightProfiles/90Degree_IES.uasset [2014.07.22-11.40.58:460][ 0]LogSavePackage: Save=0.942942ms [2014.07.22-11.40.58:460][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/EngineLightProfiles/90Degree_IES.uasset' [2014.07.22-11.40.58:461][ 0]LogCookCommandlet:Display: Cooking /Engine/MapTemplates/Bokeh_5Sides -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MapTemplates/Bokeh_5Sides.uasset [2014.07.22-11.40.58:525][ 0]LogSavePackage: Save=63.424892ms [2014.07.22-11.40.58:525][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MapTemplates/Bokeh_5Sides.uasset' [2014.07.22-11.40.58:527][ 0]LogCookCommandlet:Display: Cooking /Engine/MapTemplates/Sky/SM_SkySphere -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset [2014.07.22-11.40.58:529][ 0]LogSavePackage: Save=1.595365ms [2014.07.22-11.40.58:529][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MapTemplates/Sky/SM_SkySphere.uasset' [2014.07.22-11.40.58:530][ 0]LogCookCommandlet:Display: Cooking /Engine/MapTemplates/Sky/M_Procedural_Sky_MASTER02 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset [2014.07.22-11.40.58:537][ 0]LogSavePackage: Save=6.769403ms [2014.07.22-11.40.58:537][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MapTemplates/Sky/M_Procedural_Sky_MASTER02.uasset' [2014.07.22-11.40.58:538][ 0]LogCookCommandlet:Display: Cooking /Engine/MapTemplates/Sky/T_Sky_Stars -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset [2014.07.22-11.40.58:541][ 0]LogTexture:Display: Building textures: T_Sky_Stars (AutoPVRTC) [2014.07.22-11.41.00:291][ 0]LogTexture:Display: Building textures: T_Sky_Stars (AutoETC2) [2014.07.22-11.41.00:764][ 0]LogTexture:Display: Building textures: T_Sky_Stars (AutoETC1) [2014.07.22-11.41.01:030][ 0]LogSavePackage: Save=2490.212402ms [2014.07.22-11.41.01:030][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MapTemplates/Sky/T_Sky_Stars.uasset' [2014.07.22-11.41.01:031][ 0]LogCookCommandlet:Display: Cooking /Engine/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N.uasset [2014.07.22-11.41.01:133][ 0]LogTexture:Display: Building textures: T_UDK_Sky_CloudMask01_N (AutoPVRTC) [2014.07.22-11.41.01:230][ 0]LogTextureFormatPVR:Warning: Expanding mip (128,64) to (128, 128). Memory overhead: ~50% [2014.07.22-11.41.02:183][ 0]LogTextureFormatPVR:Warning: Expanding mip (512,256) to (512, 512). Memory overhead: ~50% [2014.07.22-11.41.02:184][ 0]LogTextureFormatPVR:Warning: Expanding mip (1024,512) to (1024, 1024). Memory overhead: ~50% [2014.07.22-11.41.02:184][ 0]LogTextureFormatPVR:Warning: Expanding mip (2048,1024) to (2048, 2048). Memory overhead: ~50% [2014.07.22-11.41.02:184][ 0]LogTextureFormatPVR:Warning: Expanding mip (64,32) to (64, 64). Memory overhead: ~50% [2014.07.22-11.41.03:718][ 0]LogTextureFormatPVR:Warning: Expanding mip (32,16) to (32, 32). Memory overhead: ~50% [2014.07.22-11.41.07:161][ 0]LogTextureFormatPVR:Warning: Expanding mip (256,128) to (256, 256). Memory overhead: ~50% [2014.07.22-11.41.07:162][ 0]LogTextureFormatPVR:Warning: Expanding mip (16,8) to (16, 16). Memory overhead: ~50% [2014.07.22-11.41.09:745][ 0]LogTextureFormatPVR:Warning: Expanding mip (8,4) to (8, 8). Memory overhead: ~50% [2014.07.22-11.41.13:018][ 0]LogTextureFormatPVR:Warning: Expanding mip (4,2) to (4, 4). Memory overhead: ~50% [2014.07.22-11.41.15:721][ 0]LogTextureFormatPVR:Warning: Expanding mip (2,1) to (2, 2). Memory overhead: ~50% [2014.07.22-11.41.38:490][ 0]LogTexture:Display: Building textures: T_UDK_Sky_CloudMask01_N (AutoETC2) [2014.07.22-11.41.42:862][ 0]LogTexture:Display: Building textures: T_UDK_Sky_CloudMask01_N (AutoETC1) [2014.07.22-11.41.45:143][ 0]LogSavePackage: Save=44112.042969ms [2014.07.22-11.41.45:144][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MapTemplates/Sky/T_UDK_Sky_CloudMask01_N.uasset' [2014.07.22-11.41.45:148][ 0]LogCookCommandlet:Display: Cooking /Engine/MapTemplates/T_ScreenDirt02_w -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MapTemplates/T_ScreenDirt02_w.uasset [2014.07.22-11.41.45:240][ 0]LogTexture:Display: Building textures: T_ScreenDirt02_w (AutoPVRTC) [2014.07.22-11.41.45:395][ 0]LogTextureFormatPVR:Warning: Mip size (1920,1080) does not have power-of-two dimensions and cannot be compressed to PVRTC2 [2014.07.22-11.41.45:395][ 0]LogTexture:Warning: Failed to build AutoPVRTC derived data for /Engine/MapTemplates/T_ScreenDirt02_w.T_ScreenDirt02_w [2014.07.22-11.41.45:446][ 0]LogTexture:Display: Building textures: T_ScreenDirt02_w (AutoETC2) [2014.07.22-11.41.49:438][ 0]LogTexture:Display: Building textures: T_ScreenDirt02_w (AutoETC1) [2014.07.22-11.41.51:544][ 0]LogSavePackage: Save=6395.695801ms [2014.07.22-11.41.51:544][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Engine/Content/MapTemplates/T_ScreenDirt02_w.uasset' [2014.07.22-11.41.51:548][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/S_BuildingSetA_Tree_02 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/S_BuildingSetA_Tree_02.uasset [2014.07.22-11.41.51:550][ 0]LogSavePackage: Save=1.861600ms [2014.07.22-11.41.51:550][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/S_BuildingSetA_Tree_02.uasset' [2014.07.22-11.41.51:552][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_TreeTrunk01_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_TreeTrunk01_Inst.uasset [2014.07.22-11.41.51:555][ 0]LogSavePackage: Save=1.834684ms [2014.07.22-11.41.51:555][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_TreeTrunk01_Inst.uasset' [2014.07.22-11.41.51:556][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_TreeTrunk01 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_TreeTrunk01.uasset [2014.07.22-11.41.51:564][ 0]LogSavePackage: Save=8.304791ms [2014.07.22-11.41.51:565][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_TreeTrunk01.uasset' [2014.07.22-11.41.51:566][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Bark01_D -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Bark01_D.uasset [2014.07.22-11.41.51:739][ 0]LogTexture:Display: Building textures: T_Bark01_D (AutoPVRTC) [2014.07.22-11.42.35:924][ 0]LogTexture:Display: Building textures: T_Bark01_D (AutoETC2) [2014.07.22-11.42.44:366][ 0]LogTexture:Display: Building textures: T_Bark01_D (AutoETC1) [2014.07.22-11.42.49:425][ 0]LogSavePackage: Save=57857.769531ms [2014.07.22-11.42.49:425][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Bark01_D.uasset' [2014.07.22-11.42.49:436][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Bark01_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Bark01_N.uasset [2014.07.22-11.42.49:592][ 0]LogTexture:Display: Building textures: T_Bark01_N (PVRTC4) [2014.07.22-11.43.14:068][ 0]LogTexture:Display: Building textures: T_Bark01_N (DXT5) [2014.07.22-11.43.17:775][ 0]LogTexture:Display: Building textures: T_Bark01_N (AutoETC2) [2014.07.22-11.43.29:429][ 0]LogTexture:Display: Building textures: T_Bark01_N (AutoETC1) [2014.07.22-11.43.34:051][ 0]LogSavePackage: Save=44614.343750ms [2014.07.22-11.43.34:051][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Bark01_N.uasset' [2014.07.22-11.43.34:066][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Arch -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Arch.uasset [2014.07.22-11.43.34:068][ 0]LogSavePackage: Save=1.795480ms [2014.07.22-11.43.34:068][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Arch.uasset' [2014.07.22-11.43.34:069][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Arch_2 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Arch_2.uasset [2014.07.22-11.43.34:071][ 0]LogSavePackage: Save=1.942934ms [2014.07.22-11.43.34:073][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Arch_2.uasset' [2014.07.22-11.43.34:074][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Arch_Inst_2 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Arch_Inst_2.uasset [2014.07.22-11.43.34:080][ 0]LogSavePackage: Save=6.034183ms [2014.07.22-11.43.34:080][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Arch_Inst_2.uasset' [2014.07.22-11.43.34:081][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Arch_2_Bend -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Arch_2_Bend.uasset [2014.07.22-11.43.34:083][ 0]LogSavePackage: Save=2.105308ms [2014.07.22-11.43.34:084][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Arch_2_Bend.uasset' [2014.07.22-11.43.34:085][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_BackGroundMatte -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_BackGroundMatte.uasset [2014.07.22-11.43.34:087][ 0]LogSavePackage: Save=1.626084ms [2014.07.22-11.43.34:087][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_BackGroundMatte.uasset' [2014.07.22-11.43.34:088][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_BottomTrim -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_BottomTrim.uasset [2014.07.22-11.43.34:090][ 0]LogSavePackage: Save=1.691912ms [2014.07.22-11.43.34:090][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_BottomTrim.uasset' [2014.07.22-11.43.34:091][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_BottomTrim_Sqr -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_BottomTrim_Sqr.uasset [2014.07.22-11.43.34:092][ 0]LogSavePackage: Save=1.179043ms [2014.07.22-11.43.34:092][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_BottomTrim_Sqr.uasset' [2014.07.22-11.43.34:093][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_BrickWall -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_BrickWall.uasset [2014.07.22-11.43.34:094][ 0]LogSavePackage: Save=1.203618ms [2014.07.22-11.43.34:094][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_BrickWall.uasset' [2014.07.22-11.43.34:095][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_StoneBrickWall_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_StoneBrickWall_Inst.uasset [2014.07.22-11.43.34:097][ 0]LogSavePackage: Save=1.787874ms [2014.07.22-11.43.34:097][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_StoneBrickWall_Inst.uasset' [2014.07.22-11.43.34:098][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_StoneBrickWall -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_StoneBrickWall.uasset [2014.07.22-11.43.34:106][ 0]LogSavePackage: Save=7.455763ms [2014.07.22-11.43.34:106][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_StoneBrickWall.uasset' [2014.07.22-11.43.34:107][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Marble_D -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Marble_D.uasset [2014.07.22-11.43.34:253][ 0]LogTexture:Display: Building textures: T_Marble_D (PVRTC2) [2014.07.22-11.43.56:300][ 0]LogTexture:Display: Building textures: T_Marble_D (ETC2_RGB) [2014.07.22-11.44.03:421][ 0]LogTexture:Display: Building textures: T_Marble_D (ETC1) [2014.07.22-11.44.07:989][ 0]LogSavePackage: Save=33881.445313ms [2014.07.22-11.44.07:989][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Marble_D.uasset' [2014.07.22-11.44.07:994][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_StoneBrickWall_AO -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_StoneBrickWall_AO.uasset [2014.07.22-11.44.08:060][ 0]LogTexture:Display: Building textures: T_StoneBrickWall_AO (PVRTC2) [2014.07.22-11.44.20:684][ 0]LogTexture:Display: Building textures: T_StoneBrickWall_AO (ETC2_RGB) [2014.07.22-11.44.28:091][ 0]LogTexture:Display: Building textures: T_StoneBrickWall_AO (ETC1) [2014.07.22-11.44.32:518][ 0]LogSavePackage: Save=24522.578125ms [2014.07.22-11.44.32:518][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_StoneBrickWall_AO.uasset' [2014.07.22-11.44.32:522][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_StoneBrickWall_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_StoneBrickWall_N.uasset [2014.07.22-11.44.32:573][ 0]LogTexture:Display: Building textures: T_StoneBrickWall_N (PVRTC4) [2014.07.22-11.44.44:612][ 0]LogTexture:Display: Building textures: T_StoneBrickWall_N (DXT5) [2014.07.22-11.44.47:603][ 0]LogTexture:Display: Building textures: T_StoneBrickWall_N (AutoETC2) [2014.07.22-11.44.54:307][ 0]LogTexture:Display: Building textures: T_StoneBrickWall_N (AutoETC1) [2014.07.22-11.44.58:429][ 0]LogSavePackage: Save=25907.269531ms [2014.07.22-11.44.58:430][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_StoneBrickWall_N.uasset' [2014.07.22-11.44.58:436][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Cave_Rock_Large02 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Cave_Rock_Large02.uasset [2014.07.22-11.44.58:438][ 0]LogSavePackage: Save=2.035677ms [2014.07.22-11.44.58:438][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Cave_Rock_Large02.uasset' [2014.07.22-11.44.58:439][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Dome -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Dome.uasset [2014.07.22-11.44.58:441][ 0]LogSavePackage: Save=1.675528ms [2014.07.22-11.44.58:441][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Dome.uasset' [2014.07.22-11.44.58:442][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Dome_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Dome_Inst.uasset [2014.07.22-11.44.58:444][ 0]LogSavePackage: Save=1.808938ms [2014.07.22-11.44.58:444][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Dome_Inst.uasset' [2014.07.22-11.44.58:445][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Dome -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Dome.uasset [2014.07.22-11.44.58:455][ 0]LogSavePackage: Save=9.958084ms [2014.07.22-11.44.58:456][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Dome.uasset' [2014.07.22-11.44.58:456][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Dome_M -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Dome_M.uasset [2014.07.22-11.44.58:509][ 0]LogTexture:Display: Building textures: T_Dome_M (PVRTC2) [2014.07.22-11.45.10:693][ 0]LogTexture:Display: Building textures: T_Dome_M (ETC2_RGB) [2014.07.22-11.45.18:046][ 0]LogTexture:Display: Building textures: T_Dome_M (ETC1) [2014.07.22-11.45.22:436][ 0]LogSavePackage: Save=23978.615234ms [2014.07.22-11.45.22:436][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Dome_M.uasset' [2014.07.22-11.45.22:440][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Dome_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Dome_N.uasset [2014.07.22-11.45.22:492][ 0]LogTexture:Display: Building textures: T_Dome_N (PVRTC4) [2014.07.22-11.45.34:179][ 0]LogTexture:Display: Building textures: T_Dome_N (DXT5) [2014.07.22-11.45.35:950][ 0]LogTexture:Display: Building textures: T_Dome_N (AutoETC2) [2014.07.22-11.45.43:592][ 0]LogTexture:Display: Building textures: T_Dome_N (AutoETC1) [2014.07.22-11.45.43:925][ 0]LogSavePackage: Save=21484.544922ms [2014.07.22-11.45.43:925][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Dome_N.uasset' [2014.07.22-11.45.43:936][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_FireFX -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_FireFX.uasset [2014.07.22-11.45.43:938][ 0]LogSavePackage: Save=1.877106ms [2014.07.22-11.45.43:939][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_FireFX.uasset' [2014.07.22-11.45.43:939][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Fire_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Fire_Inst.uasset [2014.07.22-11.45.43:941][ 0]LogSavePackage: Save=1.237556ms [2014.07.22-11.45.43:941][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Fire_Inst.uasset' [2014.07.22-11.45.43:942][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Fire -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Fire.uasset [2014.07.22-11.45.43:947][ 0]LogSavePackage: Save=4.740161ms [2014.07.22-11.45.43:947][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Fire.uasset' [2014.07.22-11.45.43:947][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Fire_D -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Fire_D.uasset [2014.07.22-11.45.43:996][ 0]LogTexture:Display: Building textures: T_Fire_D (PVRTC2) [2014.07.22-11.45.44:093][ 0]LogTextureFormatPVR:Warning: Expanding mip (128,64) to (128, 128). Memory overhead: ~50% [2014.07.22-11.45.44:563][ 0]LogTextureFormatPVR:Warning: Expanding mip (512,256) to (512, 512). Memory overhead: ~50% [2014.07.22-11.45.44:564][ 0]LogTextureFormatPVR:Warning: Expanding mip (1024,512) to (1024, 1024). Memory overhead: ~50% [2014.07.22-11.45.44:564][ 0]LogTextureFormatPVR:Warning: Expanding mip (2048,1024) to (2048, 2048). Memory overhead: ~50% [2014.07.22-11.45.44:564][ 0]LogTextureFormatPVR:Warning: Expanding mip (64,32) to (64, 64). Memory overhead: ~50% [2014.07.22-11.45.45:757][ 0]LogTextureFormatPVR:Warning: Expanding mip (32,16) to (32, 32). Memory overhead: ~50% [2014.07.22-11.45.46:722][ 0]LogTextureFormatPVR:Warning: Expanding mip (16,8) to (16, 16). Memory overhead: ~50% [2014.07.22-11.45.46:963][ 0]LogTextureFormatPVR:Warning: Expanding mip (8,4) to (8, 8). Memory overhead: ~50% [2014.07.22-11.45.52:052][ 0]LogTextureFormatPVR:Warning: Expanding mip (256,128) to (256, 256). Memory overhead: ~50% [2014.07.22-11.45.52:052][ 0]LogTextureFormatPVR:Warning: Expanding mip (4,2) to (4, 4). Memory overhead: ~50% [2014.07.22-11.45.53:475][ 0]LogTextureFormatPVR:Warning: Expanding mip (2,1) to (2, 2). Memory overhead: ~50% [2014.07.22-11.46.05:058][ 0]LogTexture:Display: Building textures: T_Fire_D (ETC2_RGB) [2014.07.22-11.46.08:729][ 0]LogTexture:Display: Building textures: T_Fire_D (ETC1) [2014.07.22-11.46.10:911][ 0]LogSavePackage: Save=26963.222656ms [2014.07.22-11.46.10:911][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Fire_D.uasset' [2014.07.22-11.46.10:913][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_FirePit -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_FirePit.uasset [2014.07.22-11.46.10:915][ 0]LogSavePackage: Save=1.349024ms [2014.07.22-11.46.10:915][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_FirePit.uasset' [2014.07.22-11.46.10:916][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Floor_Lower -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Floor_Lower.uasset [2014.07.22-11.46.10:918][ 0]LogSavePackage: Save=1.652123ms [2014.07.22-11.46.10:918][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Floor_Lower.uasset' [2014.07.22-11.46.10:919][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_FloorTiles1_Inst_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FloorTiles1_Inst_Inst.uasset [2014.07.22-11.46.10:920][ 0]LogSavePackage: Save=0.873018ms [2014.07.22-11.46.10:921][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FloorTiles1_Inst_Inst.uasset' [2014.07.22-11.46.10:922][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Floor_Lower2 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Floor_Lower2.uasset [2014.07.22-11.46.10:924][ 0]LogSavePackage: Save=2.084243ms [2014.07.22-11.46.10:925][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Floor_Lower2.uasset' [2014.07.22-11.46.10:925][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Floor_Round -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Floor_Round.uasset [2014.07.22-11.46.10:927][ 0]LogSavePackage: Save=1.761250ms [2014.07.22-11.46.10:928][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Floor_Round.uasset' [2014.07.22-11.46.10:928][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_FloorTiles2_Inst_Inst_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FloorTiles2_Inst_Inst_Inst.uasset [2014.07.22-11.46.10:929][ 0]LogSavePackage: Save=0.597713ms [2014.07.22-11.46.10:929][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_FloorTiles2_Inst_Inst_Inst.uasset' [2014.07.22-11.46.10:930][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Floor_StairTop -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Floor_StairTop.uasset [2014.07.22-11.46.10:931][ 0]LogSavePackage: Save=1.174947ms [2014.07.22-11.46.10:932][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Floor_StairTop.uasset' [2014.07.22-11.46.10:932][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Floor_StairTop2 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Floor_StairTop2.uasset [2014.07.22-11.46.10:933][ 0]LogSavePackage: Save=1.105024ms [2014.07.22-11.46.10:933][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Floor_StairTop2.uasset' [2014.07.22-11.46.10:934][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_FloorPlane -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_FloorPlane.uasset [2014.07.22-11.46.10:935][ 0]LogSavePackage: Save=1.150664ms [2014.07.22-11.46.10:935][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_FloorPlane.uasset' [2014.07.22-11.46.10:936][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Gable -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Gable.uasset [2014.07.22-11.46.10:938][ 0]LogSavePackage: Save=1.469269ms [2014.07.22-11.46.10:938][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Gable.uasset' [2014.07.22-11.46.10:939][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Dome_2 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Dome_2.uasset [2014.07.22-11.46.10:945][ 0]LogSavePackage: Save=6.334356ms [2014.07.22-11.46.10:946][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Dome_2.uasset' [2014.07.22-11.46.10:946][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Dome_1 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Dome_1.uasset [2014.07.22-11.46.10:953][ 0]LogSavePackage: Save=6.850151ms [2014.07.22-11.46.10:954][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Dome_1.uasset' [2014.07.22-11.46.10:954][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_PanelArch -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_PanelArch.uasset [2014.07.22-11.46.10:956][ 0]LogSavePackage: Save=1.384424ms [2014.07.22-11.46.10:956][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_PanelArch.uasset' [2014.07.22-11.46.10:957][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_PanelArch4 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_PanelArch4.uasset [2014.07.22-11.46.10:959][ 0]LogSavePackage: Save=1.862185ms [2014.07.22-11.46.10:960][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_PanelArch4.uasset' [2014.07.22-11.46.10:960][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Pillar -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Pillar.uasset [2014.07.22-11.46.10:962][ 0]LogSavePackage: Save=1.319475ms [2014.07.22-11.46.10:962][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Pillar.uasset' [2014.07.22-11.46.10:963][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Railing -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Railing.uasset [2014.07.22-11.46.10:964][ 0]LogSavePackage: Save=1.504084ms [2014.07.22-11.46.10:965][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Railing.uasset' [2014.07.22-11.46.10:965][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Railing_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Railing_Inst.uasset [2014.07.22-11.46.10:967][ 0]LogSavePackage: Save=1.728190ms [2014.07.22-11.46.10:967][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Railing_Inst.uasset' [2014.07.22-11.46.10:968][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Railing -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Railing.uasset [2014.07.22-11.46.10:977][ 0]LogSavePackage: Save=8.225506ms [2014.07.22-11.46.10:977][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Railing.uasset' [2014.07.22-11.46.10:977][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Railing_M -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Railing_M.uasset [2014.07.22-11.46.11:030][ 0]LogTexture:Display: Building textures: T_Railing_M (PVRTC2) [2014.07.22-11.46.24:158][ 0]LogTexture:Display: Building textures: T_Railing_M (ETC2_RGB) [2014.07.22-11.46.31:593][ 0]LogTexture:Display: Building textures: T_Railing_M (ETC1) [2014.07.22-11.46.35:976][ 0]LogSavePackage: Save=24997.218750ms [2014.07.22-11.46.35:976][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Railing_M.uasset' [2014.07.22-11.46.35:980][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Railing_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Railing_N.uasset [2014.07.22-11.46.36:045][ 0]LogTexture:Display: Building textures: T_Railing_N (PVRTC4) [2014.07.22-11.46.50:886][ 0]LogTexture:Display: Building textures: T_Railing_N (DXT5) [2014.07.22-11.46.53:791][ 0]LogTexture:Display: Building textures: T_Railing_N (AutoETC2) [2014.07.22-11.47.01:187][ 0]LogTexture:Display: Building textures: T_Railing_N (AutoETC1) [2014.07.22-11.47.01:516][ 0]LogSavePackage: Save=25535.623047ms [2014.07.22-11.47.01:516][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Railing_N.uasset' [2014.07.22-11.47.01:529][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_RailingPillar -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_RailingPillar.uasset [2014.07.22-11.47.01:530][ 0]LogSavePackage: Save=1.355168ms [2014.07.22-11.47.01:531][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_RailingPillar.uasset' [2014.07.22-11.47.01:532][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_RailingStairs -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_RailingStairs.uasset [2014.07.22-11.47.01:534][ 0]LogSavePackage: Save=1.688694ms [2014.07.22-11.47.01:534][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_RailingStairs.uasset' [2014.07.22-11.47.01:535][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_RockTerrain -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_RockTerrain.uasset [2014.07.22-11.47.01:536][ 0]LogSavePackage: Save=1.347854ms [2014.07.22-11.47.01:536][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_RockTerrain.uasset' [2014.07.22-11.47.01:537][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Rocks_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Rocks_Inst.uasset [2014.07.22-11.47.01:539][ 0]LogSavePackage: Save=1.693960ms [2014.07.22-11.47.01:539][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Rocks_Inst.uasset' [2014.07.22-11.47.01:540][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Rocks -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Rocks.uasset [2014.07.22-11.47.01:552][ 0]LogSavePackage: Save=11.327003ms [2014.07.22-11.47.01:552][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Rocks.uasset' [2014.07.22-11.47.01:553][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Shield -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Shield.uasset [2014.07.22-11.47.01:555][ 0]LogSavePackage: Save=1.618770ms [2014.07.22-11.47.01:555][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Shield.uasset' [2014.07.22-11.47.01:556][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Stairs -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Stairs.uasset [2014.07.22-11.47.01:557][ 0]LogSavePackage: Save=1.617307ms [2014.07.22-11.47.01:558][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Stairs.uasset' [2014.07.22-11.47.01:558][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Stairs_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Stairs_Inst.uasset [2014.07.22-11.47.01:560][ 0]LogSavePackage: Save=1.174362ms [2014.07.22-11.47.01:560][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Stairs_Inst.uasset' [2014.07.22-11.47.01:561][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Stairs -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Stairs.uasset [2014.07.22-11.47.01:568][ 0]LogSavePackage: Save=7.613457ms [2014.07.22-11.47.01:569][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Stairs.uasset' [2014.07.22-11.47.01:569][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Stairs_M -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Stairs_M.uasset [2014.07.22-11.47.01:646][ 0]LogTexture:Display: Building textures: T_Stairs_M (PVRTC2) [2014.07.22-11.47.18:215][ 0]LogTexture:Display: Building textures: T_Stairs_M (ETC2_RGB) [2014.07.22-11.47.25:773][ 0]LogTexture:Display: Building textures: T_Stairs_M (ETC1) [2014.07.22-11.47.30:151][ 0]LogSavePackage: Save=28580.605469ms [2014.07.22-11.47.30:151][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Stairs_M.uasset' [2014.07.22-11.47.30:156][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Stairs_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Stairs_N.uasset [2014.07.22-11.47.30:242][ 0]LogTexture:Display: Building textures: T_Stairs_N (PVRTC4) [2014.07.22-11.47.44:502][ 0]LogTexture:Display: Building textures: T_Stairs_N (DXT5) [2014.07.22-11.47.47:344][ 0]LogTexture:Display: Building textures: T_Stairs_N (AutoETC2) [2014.07.22-11.47.54:569][ 0]LogTexture:Display: Building textures: T_Stairs_N (AutoETC1) [2014.07.22-11.47.54:898][ 0]LogSavePackage: Save=24742.722656ms [2014.07.22-11.47.54:899][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Stairs_N.uasset' [2014.07.22-11.47.54:910][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Statue -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Statue.uasset [2014.07.22-11.47.54:912][ 0]LogSavePackage: Save=2.493251ms [2014.07.22-11.47.54:913][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Statue.uasset' [2014.07.22-11.47.54:914][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Statue_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Statue_Inst.uasset [2014.07.22-11.47.54:915][ 0]LogSavePackage: Save=1.452885ms [2014.07.22-11.47.54:916][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Statue_Inst.uasset' [2014.07.22-11.47.54:916][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Statue -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Statue.uasset [2014.07.22-11.47.54:926][ 0]LogSavePackage: Save=9.703844ms [2014.07.22-11.47.54:927][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Statue.uasset' [2014.07.22-11.47.54:928][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Crackle -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Crackle.uasset [2014.07.22-11.47.55:094][ 0]LogTexture:Display: Building textures: T_Crackle (PVRTC2) [2014.07.22-11.48.32:277][ 0]LogTexture:Display: Building textures: T_Crackle (ETC2_RGB) [2014.07.22-11.48.39:988][ 0]LogTexture:Display: Building textures: T_Crackle (ETC1) [2014.07.22-11.48.44:713][ 0]LogSavePackage: Save=49783.234375ms [2014.07.22-11.48.44:713][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Crackle.uasset' [2014.07.22-11.48.44:716][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Crackle_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Crackle_N.uasset [2014.07.22-11.48.44:887][ 0]LogTexture:Display: Building textures: T_Crackle_N (PVRTC4) [2014.07.22-11.49.07:977][ 0]LogTexture:Display: Building textures: T_Crackle_N (DXT5) [2014.07.22-11.49.11:671][ 0]LogTexture:Display: Building textures: T_Crackle_N (AutoETC2) [2014.07.22-11.49.20:182][ 0]LogTexture:Display: Building textures: T_Crackle_N (AutoETC1) [2014.07.22-11.49.24:659][ 0]LogSavePackage: Save=39943.074219ms [2014.07.22-11.49.24:660][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Crackle_N.uasset' [2014.07.22-11.49.24:663][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Statue_M -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Statue_M.uasset [2014.07.22-11.49.24:763][ 0]LogTexture:Display: Building textures: T_Statue_M (PVRTC2) [2014.07.22-11.49.45:531][ 0]LogTexture:Display: Building textures: T_Statue_M (ETC2_RGB) [2014.07.22-11.49.54:182][ 0]LogTexture:Display: Building textures: T_Statue_M (ETC1) [2014.07.22-11.49.58:501][ 0]LogSavePackage: Save=33836.468750ms [2014.07.22-11.49.58:501][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Statue_M.uasset' [2014.07.22-11.49.58:505][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_Statue_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Statue_N.uasset [2014.07.22-11.49.58:627][ 0]LogTexture:Display: Building textures: T_Statue_N (PVRTC4) [2014.07.22-11.50.15:745][ 0]LogTexture:Display: Building textures: T_Statue_N (DXT5) [2014.07.22-11.50.19:403][ 0]LogTexture:Display: Building textures: T_Statue_N (AutoETC2) [2014.07.22-11.50.26:967][ 0]LogTexture:Display: Building textures: T_Statue_N (AutoETC1) [2014.07.22-11.50.27:333][ 0]LogSavePackage: Save=28826.574219ms [2014.07.22-11.50.27:333][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_Statue_N.uasset' [2014.07.22-11.50.27:367][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Trim_1500 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Trim_1500.uasset [2014.07.22-11.50.27:369][ 0]LogSavePackage: Save=2.282896ms [2014.07.22-11.50.27:370][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Trim_1500.uasset' [2014.07.22-11.50.27:371][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Trim_1500_M -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Trim_1500_M.uasset [2014.07.22-11.50.27:374][ 0]LogSavePackage: Save=2.578973ms [2014.07.22-11.50.27:375][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Trim_1500_M.uasset' [2014.07.22-11.50.27:376][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_Trim_Inst_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Trim_Inst_Inst.uasset [2014.07.22-11.50.27:385][ 0]LogSavePackage: Save=8.409237ms [2014.07.22-11.50.27:385][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_Trim_Inst_Inst.uasset' [2014.07.22-11.50.27:386][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Trim_Bend -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Trim_Bend.uasset [2014.07.22-11.50.27:388][ 0]LogSavePackage: Save=1.789336ms [2014.07.22-11.50.27:388][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Trim_Bend.uasset' [2014.07.22-11.50.27:389][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Trim_Platform2 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Trim_Platform2.uasset [2014.07.22-11.50.27:391][ 0]LogSavePackage: Save=1.314794ms [2014.07.22-11.50.27:391][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Trim_Platform2.uasset' [2014.07.22-11.50.27:391][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_TrimWall -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_TrimWall.uasset [2014.07.22-11.50.27:393][ 0]LogSavePackage: Save=1.219417ms [2014.07.22-11.50.27:393][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_TrimWall.uasset' [2014.07.22-11.50.27:394][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_TrimWall_Door -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_TrimWall_Door.uasset [2014.07.22-11.50.27:396][ 0]LogSavePackage: Save=1.670262ms [2014.07.22-11.50.27:396][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_TrimWall_Door.uasset' [2014.07.22-11.50.27:397][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_TrimWall_Door3 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_TrimWall_Door3.uasset [2014.07.22-11.50.27:398][ 0]LogSavePackage: Save=1.256573ms [2014.07.22-11.50.27:398][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_TrimWall_Door3.uasset' [2014.07.22-11.50.27:399][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_TrimWall_Pillar -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_TrimWall_Pillar.uasset [2014.07.22-11.50.27:400][ 0]LogSavePackage: Save=1.145105ms [2014.07.22-11.50.27:401][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_TrimWall_Pillar.uasset' [2014.07.22-11.50.27:401][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_TrimWall_U -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_TrimWall_U.uasset [2014.07.22-11.50.27:403][ 0]LogSavePackage: Save=1.845509ms [2014.07.22-11.50.27:404][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_TrimWall_U.uasset' [2014.07.22-11.50.27:404][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Waves -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Waves.uasset [2014.07.22-11.50.27:406][ 0]LogSavePackage: Save=1.116434ms [2014.07.22-11.50.27:406][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Waves.uasset' [2014.07.22-11.50.27:406][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_WaveFoam_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_WaveFoam_Inst.uasset [2014.07.22-11.50.27:408][ 0]LogSavePackage: Save=1.229657ms [2014.07.22-11.50.27:408][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_WaveFoam_Inst.uasset' [2014.07.22-11.50.27:409][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_WaveFoam -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_WaveFoam.uasset [2014.07.22-11.50.27:415][ 0]LogSavePackage: Save=5.882634ms [2014.07.22-11.50.27:415][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_WaveFoam.uasset' [2014.07.22-11.50.27:416][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_WavesFoam_D -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_WavesFoam_D.uasset [2014.07.22-11.50.27:445][ 0]LogTexture:Display: Building textures: T_WavesFoam_D (AutoPVRTC) [2014.07.22-11.50.27:490][ 0]LogTextureFormatPVR:Warning: Expanding mip (256,64) to (256, 256). Memory overhead: ~75% [2014.07.22-11.50.28:903][ 0]LogTextureFormatPVR:Warning: Expanding mip (512,128) to (512, 512). Memory overhead: ~75% [2014.07.22-11.50.28:903][ 0]LogTextureFormatPVR:Warning: Expanding mip (1024,256) to (1024, 1024). Memory overhead: ~75% [2014.07.22-11.50.28:903][ 0]LogTextureFormatPVR:Warning: Expanding mip (2048,512) to (2048, 2048). Memory overhead: ~75% [2014.07.22-11.50.28:904][ 0]LogTextureFormatPVR:Warning: Expanding mip (128,32) to (128, 128). Memory overhead: ~75% [2014.07.22-11.50.30:446][ 0]LogTextureFormatPVR:Warning: Expanding mip (64,16) to (64, 64). Memory overhead: ~75% [2014.07.22-11.50.31:501][ 0]LogTextureFormatPVR:Warning: Expanding mip (32,8) to (32, 32). Memory overhead: ~75% [2014.07.22-11.50.31:544][ 0]LogTextureFormatPVR:Warning: Expanding mip (16,4) to (16, 16). Memory overhead: ~75% [2014.07.22-11.50.31:576][ 0]LogTextureFormatPVR:Warning: Expanding mip (8,2) to (8, 8). Memory overhead: ~75% [2014.07.22-11.50.34:860][ 0]LogTextureFormatPVR:Warning: Expanding mip (4,1) to (4, 4). Memory overhead: ~75% [2014.07.22-11.50.37:104][ 0]LogTextureFormatPVR:Warning: Expanding mip (2,1) to (2, 2). Memory overhead: ~50% [2014.07.22-11.50.52:670][ 0]LogTexture:Display: Building textures: T_WavesFoam_D (AutoETC2) [2014.07.22-11.50.54:501][ 0]LogTexture:Display: Building textures: T_WavesFoam_D (AutoETC1) [2014.07.22-11.50.55:659][ 0]LogSavePackage: Save=28242.109375ms [2014.07.22-11.50.55:659][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_WavesFoam_D.uasset' [2014.07.22-11.50.55:663][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/T_WavesFoam_N -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_WavesFoam_N.uasset [2014.07.22-11.50.55:694][ 0]LogTexture:Display: Building textures: T_WavesFoam_N (AutoPVRTC) [2014.07.22-11.50.55:740][ 0]LogTextureFormatPVR:Warning: Expanding mip (256,64) to (256, 256). Memory overhead: ~75% [2014.07.22-11.50.57:794][ 0]LogTextureFormatPVR:Warning: Expanding mip (512,128) to (512, 512). Memory overhead: ~75% [2014.07.22-11.50.57:794][ 0]LogTextureFormatPVR:Warning: Expanding mip (1024,256) to (1024, 1024). Memory overhead: ~75% [2014.07.22-11.50.57:794][ 0]LogTextureFormatPVR:Warning: Expanding mip (2048,512) to (2048, 2048). Memory overhead: ~75% [2014.07.22-11.50.57:795][ 0]LogTextureFormatPVR:Warning: Expanding mip (128,32) to (128, 128). Memory overhead: ~75% [2014.07.22-11.51.01:100][ 0]LogTextureFormatPVR:Warning: Expanding mip (64,16) to (64, 64). Memory overhead: ~75% [2014.07.22-11.51.03:823][ 0]LogTextureFormatPVR:Warning: Expanding mip (32,8) to (32, 32). Memory overhead: ~75% [2014.07.22-11.51.04:068][ 0]LogTextureFormatPVR:Warning: Expanding mip (16,4) to (16, 16). Memory overhead: ~75% [2014.07.22-11.51.06:654][ 0]LogTextureFormatPVR:Warning: Expanding mip (8,2) to (8, 8). Memory overhead: ~75% [2014.07.22-11.51.08:706][ 0]LogTextureFormatPVR:Warning: Expanding mip (4,1) to (4, 4). Memory overhead: ~75% [2014.07.22-11.51.09:499][ 0]LogTextureFormatPVR:Warning: Expanding mip (2,1) to (2, 2). Memory overhead: ~50% [2014.07.22-11.51.28:850][ 0]LogTexture:Display: Building textures: T_WavesFoam_N (AutoETC2) [2014.07.22-11.51.31:429][ 0]LogTexture:Display: Building textures: T_WavesFoam_N (AutoETC1) [2014.07.22-11.51.32:625][ 0]LogSavePackage: Save=36962.027344ms [2014.07.22-11.51.32:625][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/T_WavesFoam_N.uasset' [2014.07.22-11.51.32:628][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Waves2 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Waves2.uasset [2014.07.22-11.51.32:630][ 0]LogSavePackage: Save=1.723216ms [2014.07.22-11.51.32:630][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Waves2.uasset' [2014.07.22-11.51.32:631][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/M_WaveFoam_Inst_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_WaveFoam_Inst_Inst.uasset [2014.07.22-11.51.32:632][ 0]LogSavePackage: Save=1.034222ms [2014.07.22-11.51.32:632][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/M_WaveFoam_Inst_Inst.uasset' [2014.07.22-11.51.32:633][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_Window -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Window.uasset [2014.07.22-11.51.32:636][ 0]LogSavePackage: Save=1.900804ms [2014.07.22-11.51.32:636][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_Window.uasset' [2014.07.22-11.51.32:637][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_WindowWall -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_WindowWall.uasset [2014.07.22-11.51.32:639][ 0]LogSavePackage: Save=1.243700ms [2014.07.22-11.51.32:639][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_WindowWall.uasset' [2014.07.22-11.51.32:639][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/SM_WindowWall_Bend -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_WindowWall_Bend.uasset [2014.07.22-11.51.32:641][ 0]LogSavePackage: Save=1.495892ms [2014.07.22-11.51.32:641][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/SM_WindowWall_Bend.uasset' [2014.07.22-11.51.32:642][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Meshes/Soul_FG01 -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/Soul_FG01.uasset [2014.07.22-11.51.32:644][ 0]LogSavePackage: Save=1.695423ms [2014.07.22-11.51.32:644][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Meshes/Soul_FG01.uasset' [2014.07.22-11.51.32:646][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/Soul_Tree011M_Inst -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/Soul_Tree011M_Inst.uasset [2014.07.22-11.51.32:647][ 0]LogSavePackage: Save=1.786996ms [2014.07.22-11.51.32:648][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/Soul_Tree011M_Inst.uasset' [2014.07.22-11.51.32:649][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Materials/Soul_Tree011M -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/Soul_Tree011M.uasset [2014.07.22-11.51.32:658][ 0]LogSavePackage: Save=8.600283ms [2014.07.22-11.51.32:658][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Materials/Soul_Tree011M.uasset' [2014.07.22-11.51.32:659][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/Soul_Tree01DF -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/Soul_Tree01DF.uasset [2014.07.22-11.51.32:684][ 0]LogTexture:Display: Building textures: Soul_Tree01DF (AutoPVRTC) [2014.07.22-11.51.36:524][ 0]LogTexture:Display: Building textures: Soul_Tree01DF (AutoETC2) [2014.07.22-11.51.38:835][ 0]LogTexture:Display: Building textures: Soul_Tree01DF (AutoETC1) [2014.07.22-11.51.38:984][ 0]LogSavePackage: Save=6324.764648ms [2014.07.22-11.51.38:984][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/Soul_Tree01DF.uasset' [2014.07.22-11.51.38:991][ 0]LogCookCommandlet:Display: Cooking /Game/Assets/Textures/Soul_Tree01NRM -> C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/Soul_Tree01NRM.uasset [2014.07.22-11.51.39:013][ 0]LogTexture:Display: Building textures: Soul_Tree01NRM (PVRTC4) [2014.07.22-11.51.43:407][ 0]LogTexture:Display: Building textures: Soul_Tree01NRM (DXT5) [2014.07.22-11.51.44:276][ 0]LogTexture:Display: Building textures: Soul_Tree01NRM (AutoETC2) [2014.07.22-11.51.46:655][ 0]LogTexture:Display: Building textures: Soul_Tree01NRM (AutoETC1) [2014.07.22-11.51.47:739][ 0]LogSavePackage: Save=8746.954102ms [2014.07.22-11.51.47:739][ 0]LogSavePackage: Async saving from memory to 'C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Saved/Sandboxes/Cooked-Android/Mobile/Content/Assets/Textures/Soul_Tree01NRM.uasset' [2014.07.22-11.51.47:743][ 0]LogCookCommandlet:Display: Full GC... [2014.07.22-11.51.47:832][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Blueprints/MyGame.uasset, already cooked. [2014.07.22-11.51.47:838][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Blueprints/MyController.uasset, already cooked. [2014.07.22-11.51.47:843][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Blueprints/FirstPersonCharacter.uasset, already cooked. [2014.07.22-11.51.47:848][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_WavesFoam_N.uasset, already cooked. [2014.07.22-11.51.47:853][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_WavesFoam_D.uasset, already cooked. [2014.07.22-11.51.47:857][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Water2_N.uasset, already cooked. [2014.07.22-11.51.47:862][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Trim_N.uasset, already cooked. [2014.07.22-11.51.47:867][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Trim_M.uasset, already cooked. [2014.07.22-11.51.47:872][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_StoneBrickWall_N.uasset, already cooked. [2014.07.22-11.51.47:877][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_StoneBrickWall_AO.uasset, already cooked. [2014.07.22-11.51.47:884][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Statue_N.uasset, already cooked. [2014.07.22-11.51.47:889][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Statue_M.uasset, already cooked. [2014.07.22-11.51.47:894][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Stairs_N.uasset, already cooked. [2014.07.22-11.51.47:900][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Stairs_M.uasset, already cooked. [2014.07.22-11.51.47:906][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Smoke_D.uasset, already cooked. [2014.07.22-11.51.47:912][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Shield_N.uasset, already cooked. [2014.07.22-11.51.47:918][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Shield_M.uasset, already cooked. [2014.07.22-11.51.47:924][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Rocks_N.uasset, already cooked. [2014.07.22-11.51.47:929][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Rocks_D.uasset, already cooked. [2014.07.22-11.51.47:935][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Railing_N.uasset, already cooked. [2014.07.22-11.51.47:940][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Railing_M.uasset, already cooked. [2014.07.22-11.51.47:945][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Pillar_N.uasset, already cooked. [2014.07.22-11.51.47:950][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Pillar_M.uasset, already cooked. [2014.07.22-11.51.47:955][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Marble_N.uasset, already cooked. [2014.07.22-11.51.47:959][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Marble_D.uasset, already cooked. [2014.07.22-11.51.47:964][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Grass_N.uasset, already cooked. [2014.07.22-11.51.47:971][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Grass_D.uasset, already cooked. [2014.07.22-11.51.47:977][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_FloorTiles_N.uasset, already cooked. [2014.07.22-11.51.47:982][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_FloorTiles_M.uasset, already cooked. [2014.07.22-11.51.47:988][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_FloorTiles2_N.uasset, already cooked. [2014.07.22-11.51.47:996][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_FloorTiles2_M.uasset, already cooked. [2014.07.22-11.51.48:002][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_FloorTileMaskes_M.uasset, already cooked. [2014.07.22-11.51.48:009][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_FloorMarble_D.uasset, already cooked. [2014.07.22-11.51.48:014][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Fire_D.uasset, already cooked. [2014.07.22-11.51.48:019][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_FirePit_N.uasset, already cooked. 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[2014.07.22-11.51.48:054][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_COG_Foliage_Leaves_N.uasset, already cooked. [2014.07.22-11.51.48:059][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_COG_Foliage_Leaves_D.uasset, already cooked. [2014.07.22-11.51.48:064][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Cave_Rock_Large02_N.uasset, already cooked. [2014.07.22-11.51.48:071][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_BottomTrim_N.uasset, already cooked. [2014.07.22-11.51.48:076][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_BottomTrim_M.uasset, already cooked. [2014.07.22-11.51.48:081][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Bark01_N.uasset, already cooked. [2014.07.22-11.51.48:088][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Bark01_D.uasset, already cooked. [2014.07.22-11.51.48:093][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_BackgroundMatte.uasset, already cooked. [2014.07.22-11.51.48:100][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Arch_N.uasset, already cooked. [2014.07.22-11.51.48:105][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/T_Arch_M.uasset, already cooked. [2014.07.22-11.51.48:110][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/Soul_Tree01NRM.uasset, already cooked. [2014.07.22-11.51.48:114][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/Soul_Tree01DF.uasset, already cooked. [2014.07.22-11.51.48:119][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/Sky54a2048LDR.uasset, already cooked. [2014.07.22-11.51.48:124][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/Sky54a2048.uasset, already cooked. [2014.07.22-11.51.48:129][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/Textures/M_Sky.uasset, already cooked. 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[2014.07.22-11.51.48:785][ 0]LogCookCommandlet:Display: skipping C:/Users/Indek/Documents/Unreal Projects/Mobile Temple 4.2/Content/Assets/BluePrints/BP_Godray.uasset, already cooked. [2014.07.22-11.51.48:792][ 0]LogTexture: --- Texture Derived Data Timings --- [2014.07.22-11.51.48:792][ 0]LogTexture:Display: Get Mip Data: 0.000000s [2014.07.22-11.51.48:792][ 0]LogTexture:Display: Asynchronous Block: 0.304226s [2014.07.22-11.51.48:793][ 0]LogTexture:Display: Synchronous Loads: 0.000000s [2014.07.22-11.51.48:793][ 0]LogTexture:Display: Build Textures: 556.029358s [2014.07.22-11.51.48:793][ 0]LogTexture:Display: Serialize Cooked: 573.454651s [2014.07.22-11.51.48:798][ 0]LogInit:Display: [2014.07.22-11.51.48:798][ 0]LogInit:Display: Warning/Error Summary [2014.07.22-11.51.48:798][ 0]LogInit:Display: --------------------- [2014.07.22-11.51.48:798][ 0]LogInit:Display: LogTextLocalizationManager:Warning: The selected culture 'et_EE' is not available; falling back to 'en' [2014.07.22-11.51.48:798][ 0]LogInit:Display: LogCookCommandlet:Warning: Unable to find package file for: /Script/Engine [2014.07.22-11.51.48:799][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (128,64) to (128, 128). Memory overhead: ~50% [2014.07.22-11.51.48:799][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (256,128) to (256, 256). Memory overhead: ~50% [2014.07.22-11.51.48:799][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (64,32) to (64, 64). Memory overhead: ~50% [2014.07.22-11.51.48:799][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (32,16) to (32, 32). Memory overhead: ~50% [2014.07.22-11.51.48:800][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (16,8) to (16, 16). Memory overhead: ~50% [2014.07.22-11.51.48:800][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (8,4) to (8, 8). Memory overhead: ~50% [2014.07.22-11.51.48:800][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (4,2) to (4, 4). Memory overhead: ~50% [2014.07.22-11.51.48:801][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (2,1) to (2, 2). Memory overhead: ~50% [2014.07.22-11.51.48:801][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (128,32) to (128, 128). Memory overhead: ~75% [2014.07.22-11.51.48:801][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (64,16) to (64, 64). Memory overhead: ~75% [2014.07.22-11.51.48:802][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (32,8) to (32, 32). Memory overhead: ~75% [2014.07.22-11.51.48:802][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (16,4) to (16, 16). Memory overhead: ~75% [2014.07.22-11.51.48:802][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (8,2) to (8, 8). Memory overhead: ~75% [2014.07.22-11.51.48:802][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (4,1) to (4, 4). Memory overhead: ~75% [2014.07.22-11.51.48:802][ 0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object None.SM_SkySphere' [2014.07.22-11.51.48:803][ 0]LogInit:Display: LogPhysics:Warning: AddShapesToRigidActor: ConvexElem is missing ConvexMesh (0: /Game/Assets/Meshes/SM_FloorPlane.SM_FloorPlane:BodySetup_19) [2014.07.22-11.51.48:803][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (512,256) to (512, 512). Memory overhead: ~50% [2014.07.22-11.51.48:803][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (1024,512) to (1024, 1024). Memory overhead: ~50% [2014.07.22-11.51.48:803][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (2048,1024) to (2048, 2048). Memory overhead: ~50% [2014.07.22-11.51.48:804][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Mip size (1920,1080) does not have power-of-two dimensions and cannot be compressed to PVRTC2 [2014.07.22-11.51.48:804][ 0]LogInit:Display: LogTexture:Warning: Failed to build AutoPVRTC derived data for /Engine/MapTemplates/T_ScreenDirt02_w.T_ScreenDirt02_w [2014.07.22-11.51.48:804][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (256,64) to (256, 256). Memory overhead: ~75% [2014.07.22-11.51.48:804][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (512,128) to (512, 512). Memory overhead: ~75% [2014.07.22-11.51.48:805][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (1024,256) to (1024, 1024). Memory overhead: ~75% [2014.07.22-11.51.48:805][ 0]LogInit:Display: LogTextureFormatPVR:Warning: Expanding mip (2048,512) to (2048, 2048). Memory overhead: ~75% [2014.07.22-11.51.48:805][ 0]LogInit:Display: [2014.07.22-11.51.48:805][ 0]LogInit:Display: Success - 0 error(s), 92 warning(s) [2014.07.22-11.51.48:805][ 0]LogInit:Display: Execution of commandlet took: 1839.36 seconds [2014.07.22-11.51.48:809][ 0]LogExit: Preparing to exit. [2014.07.22-11.51.48:927][ 0]LogExit: Editor shut down [2014.07.22-11.51.48:939][ 0]LogExit: Object subsystem successfully closed. [2014.07.22-11.51.48:957][ 0]LogModuleManager: Shutting down and abandoning module ImageWrapper (94) [2014.07.22-11.51.48:957][ 0]LogModuleManager: Shutting down and abandoning module AssetRegistry (93) [2014.07.22-11.51.48:958][ 0]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (92) [2014.07.22-11.51.48:958][ 0]LogModuleManager: Shutting down and abandoning module SourceControl (91) [2014.07.22-11.51.48:958][ 0]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (90) [2014.07.22-11.51.48:959][ 0]LogModuleManager: Shutting down and abandoning module FunctionalTesting (89) [2014.07.22-11.51.48:959][ 0]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (88) [2014.07.22-11.51.48:959][ 0]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (87) [2014.07.22-11.51.48:959][ 0]LogModuleManager: Shutting down and abandoning module MessageLog (86) [2014.07.22-11.51.48:959][ 0]LogModuleManager: Shutting down and abandoning module Slate (85) [2014.07.22-11.51.48:960][ 0]LogModuleManager: Shutting down and abandoning module EditorStyle (84) [2014.07.22-11.51.48:961][ 0]LogModuleManager: Shutting down and abandoning module Messaging (83) [2014.07.22-11.51.48:962][ 0]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (82) [2014.07.22-11.51.48:962][ 0]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (81) [2014.07.22-11.51.48:962][ 0]LogModuleManager: Shutting down and abandoning module XAudio2 (80) [2014.07.22-11.51.48:962][ 0]LogModuleManager: Shutting down and abandoning module Networking (78) [2014.07.22-11.51.48:962][ 0]LogModuleManager: Shutting down and abandoning module Core (77) [2014.07.22-11.51.48:962][ 0]LogModuleManager: Shutting down and abandoning module PhysXFormats (76) [2014.07.22-11.51.48:962][ 0]LogModuleManager: Shutting down and abandoning module SimplygonMeshReduction (75) [2014.07.22-11.51.48:962][ 0]LogModuleManager: Shutting down and abandoning module MeshUtilities (74) [2014.07.22-11.51.48:962][ 0]LogModuleManager: Shutting down and abandoning module KismetCompiler (73) [2014.07.22-11.51.48:963][ 0]LogModuleManager: Shutting down and abandoning module DerivedDataCache (72) [2014.07.22-11.51.49:009][ 0]LogDerivedDataCache: Shutdown [2014.07.22-11.51.49:009][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (71) [2014.07.22-11.51.49:009][ 0]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (70) [2014.07.22-11.51.49:009][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (69) [2014.07.22-11.51.49:009][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (68) [2014.07.22-11.51.49:009][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (67) [2014.07.22-11.51.49:010][ 0]LogModuleManager: Shutting down and abandoning module TextureFormatAndroid (66) [2014.07.22-11.51.49:010][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (65) [2014.07.22-11.51.49:010][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (64) [2014.07.22-11.51.49:010][ 0]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (63) [2014.07.22-11.51.49:010][ 0]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (62) [2014.07.22-11.51.49:010][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (61) [2014.07.22-11.51.49:010][ 0]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (60) [2014.07.22-11.51.49:010][ 0]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (59) [2014.07.22-11.51.49:011][ 0]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (58) [2014.07.22-11.51.49:011][ 0]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (57) [2014.07.22-11.51.49:011][ 0]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (56) [2014.07.22-11.51.49:011][ 0]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (55) [2014.07.22-11.51.49:011][ 0]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (54) [2014.07.22-11.51.49:011][ 0]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (53) [2014.07.22-11.51.49:011][ 0]LogModuleManager: Shutting down and abandoning module TargetPlatform (52) [2014.07.22-11.51.49:011][ 0]LogModuleManager: Shutting down and abandoning module NullDrv (51) [2014.07.22-11.51.49:011][ 0]LogModuleManager: Shutting down and abandoning module TextureCompressor (48) [2014.07.22-11.51.49:012][ 0]LogModuleManager: Shutting down and abandoning module ShaderCore (47) [2014.07.22-11.51.49:012][ 0]LogModuleManager: Shutting down and abandoning module OpenGLDrv (46) [2014.07.22-11.51.49:012][ 0]LogModuleManager: Shutting down and abandoning module D3D11RHI (45) [2014.07.22-11.51.49:012][ 0]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (44) [2014.07.22-11.51.49:012][ 0]LogModuleManager: Shutting down and abandoning module Renderer (43) [2014.07.22-11.51.49:012][ 0]LogModuleManager: Shutting down and abandoning module Engine (42) [2014.07.22-11.51.49:012][ 0]LogModuleManager: Shutting down and abandoning module SlateRemote (41) [2014.07.22-11.51.49:014][ 0]LogModuleManager: Shutting down and abandoning module ScriptPlugin (40) [2014.07.22-11.51.49:014][ 0]LogModuleManager: Shutting down and abandoning module ScriptEditorPlugin (38) [2014.07.22-11.51.49:014][ 0]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (32) [2014.07.22-11.51.49:015][ 0]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (31) [2014.07.22-11.51.49:015][ 0]LogModuleManager: Shutting down and abandoning module CableComponent (30) [2014.07.22-11.51.49:015][ 0]LogModuleManager: Shutting down and abandoning module OculusRift (26) [2014.07.22-11.51.49:015][ 0]LogModuleManager: Shutting down and abandoning module UdpMessaging (25) [2014.07.22-11.51.49:015][ 0]LogModuleManager: Shutting down and abandoning module MessagingDebugger (24) [2014.07.22-11.51.49:015][ 0]LogModuleManager: Shutting down and abandoning module PluginsEditor (14) [2014.07.22-11.51.49:016][ 0]LogModuleManager: Shutting down and abandoning module EpicSurvey (12) [2014.07.22-11.51.49:016][ 0]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (10) [2014.07.22-11.51.49:016][ 0]LogModuleManager: Shutting down and abandoning module UObjectPlugin (9) [2014.07.22-11.51.49:016][ 0]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (8) [2014.07.22-11.51.49:017][ 0]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (7) [2014.07.22-11.51.49:017][ 0]LogModuleManager: Shutting down and abandoning module BlankPlugin (6) [2014.07.22-11.51.49:017][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (5) [2014.07.22-11.51.49:017][ 0]LogModuleManager: Shutting down and abandoning module NetworkFile (4) [2014.07.22-11.51.49:017][ 0]LogModuleManager: Shutting down and abandoning module StreamingFile (3) [2014.07.22-11.51.49:017][ 0]LogModuleManager: Shutting down and abandoning module SandboxFile (2) [2014.07.22-11.51.49:018][ 0]LogModuleManager: Shutting down and abandoning module PakFile (1) [2014.07.22-11.51.49:018][ 0]LogExit: Exiting. [2014.07.22-11.51.49:021][ 0]Log file closed, 07/22/14 14:51:49