I’m really stoked to get those implemented
[HR][/HR]
Figured I’d write out a proper changelog of everything done so far if anyone’s interested in perusing through it.
Orbit Changelog 2016.06.27
Volumetric Lighting:
Migrated Volumetric Lighting BP features
Added 3d projected dust
Added 3d projected fog
Exposed Fog Texture Depth param
Exposed Fog Scale param
Exposed Fog Speed param
Exposed Dust Brightness param
Exposed Dust Scale param
Exposed Dust Speed param
Backdrop Clouds:
Added static cloud backdrop plane
Added Cirrus backdrop
Added Cumulonimbus backdrop
Added Cirrocumulus backdrop
Exposed Backdrop Toggle param
Exposed Backdrop Style param
Exposed Backdrop Height param
Exposed Backdrup Scale param
Exposed Backdrop Opacity param
Exposed Backdrop Brightness param
Exposed Backdrop Color param
Stratus Clouds:
Added stratus cloud projection sheet
Configured & implemented dynamic stratus cloud material
Exposed Render Stratus Clouds param
Exposed Cloud Sample Quality param
Exposed Lock Strats Colors To Time Of Day param
Exposed Height param
Exposed Render Distance param
Exposed Shape Falloff param
Exposed Fluffiness param
Exposed Cloud Lighting Intensity param
Exposed Backlighting Exponent param
Exposed Backlighting Falloff param
Exposed Self-Shadow Strength param
Exposed Cloud Night Max Darkness param
Exposed Cloud Density param
Exposed Cloud Opacity param
Exposed Cloud Sheet Scale param
Exposed Cloud Pattern Scale param
Exposed Cloud Shadow Pattern Scale param
Exposed Cloud Dissolve Exponent param
Exposed Cloud Wind Exponent param
Exposed Sun Lighting Falloff param
Exposed Sun Lighting Intensity param
Exposed Sun Lighting Radius param
Exposed Moon Lighting Falloff param
Exposed Moon Lighting Intensity param
Exposed Moon Lighting Radius param
Exposed Cloud Light Color param
Exposed Cloud Dark Color param
Configured Cloud Lighting over life
Configured Cloud Backlighting over life
Configured Cloud Self-Shadowing over life
Configured Saturation/Density ratio
Wind:
Exposed Wind North/South param
Exposed Wind East/West param
Time of Day:
Exposed Time param
Exposed Number of Daylight Hours param
Moon:
Implemented physical moon mesh
Configured Directional Light to Moon position
Configured moon cycling material
Exposed Distance from Earth param
Exposed Orbital Pitch param
Exposed Orbital Angle param
Exposed Moon Brightness param
Exposed Moon Size param
Exposed Moon Physical rotation param
Exposed Moon Color param
Exposed Visibility through Atmosphere param
Sky:
Configured three-zone sky color material with sun mask
Exposed Lock Sky Colors to Time of Day param
Exposed Horizon Color param
Exposed Meridian Color param
Exposed Zenith Color param
Exposed Sky Desaturation param
Exposed Horizon Height param
Exposed Horizon Falloff param
Exposed Zenith Height param
Exposed Zenith Falloff param
Exposed Sky Opacity param
Exposed Sky Brightness param
Configured Saturation/Cloud Density ratio
Configured Brightness over life
Stars:
Implemented star sheet
Configured dynamic star map material
Exposed Lock Stars Visibility to Time of Day param
Exposed Starsheet Height param
Exposed Starsheet Scale param
Exposed Stars Pattern Scale param
Exposed Stars Visibility param
Exposed Stars Brightness param
Exposed Starmap Contrast param
Exposed Flicker Pattern Scale param
Exposed Flicker Rate param
Exposed Star Color param
Configured Stars Visibility over life
Configured Starmap Panning over life
Sun:
Configured Directional Light tying to Sky material Sun position
Exposed Sun Intensity Param
Exposed Sun Color param
Exposed Sun Indirect Lighting param
Exposed Sun IL Intensity param
Exposed Sun Shafts param
Exposed Sun Shafts Scale param
Exposed Sun Radius param
Exposed Sun Disc Brightness param
Configured Sun Brightness over life
Configured Shafts color tying to Sun Color