Orange tint on first person template

I’m relatively new to the world of gave dev, so this may be a silly error, but I am


getting a really annoying orange tint of my first person template. Any suggestions?

Thanks in advance

I Seem to have the same problem whenever i start a new project.
Don’t have a solution now except put the skylight to stationary. But then you won’t have the effect from Lumen

The problem seems to lie with the skylight. When i remove that from the scene or lower the intensity to 0 it seems to be resolved. The only thing that is happening now is that the walls where the sunlight isnt shining on directly turn pitch black.

Still looking for a solution. I will try to keep you posted.

Anyone end up finding the solution on this? My engine started doing exactly what is shown in the second post today. It was working fine before and suddenly started doing this on all of my projects.

Still no solution exept on removing the skylight or putting intensity to 0

Hi All,

As far as I know this is happening with Intel Integrated GPUs. (Please correct me if I’m wrong and/or update your posts with your GPU model)

5.1 Preview 1 came out this morning. I’m curious to know if this is still an issue in 5.1.

Cheers

You are right i think. This is an Intel Iris xe Graphics card on my laptop. Time to buy me some better hardware then.

Hi again,

UE 5.2 Preview 1 just came out, so if you end up installing that let us know if the issue persists.

Although I do expect trying to do anything with Lumen on that GPU will be painful.