OpenXR VR Template | Feedback and Discussion

I noticed some issues with the template when using the Valve Index controllers.

The menu input is set up to use the Index controller system buttons, which are reserved for the SteamVR overlay, so it’s not possible to open the menu without rebinding the input first. If you use the SteamVR OpenXR runtime, it will also reserve the menu button on the left Oculus Touch controller and likely the WMR controllers too, so those would fail depending on what runtime the user has active.

The index controller grip position is offset down, so the controller rendermodels are misaligened. I’m guessing this is a regression on SteamVRs side, so I reported the issue to them too.

Here are the rendermodels with the ones rendered by the SteamVR dashboard overlaid: