Yeah, it’s a known issue with the controller models supplied in UE4. I reported it a while ago, and it’s been acknowledged by the devs. To fix it, you would have to modify and reimport the models with new poses.
Yeah, it’s a known issue with the controller models supplied in UE4. I reported it a while ago, and it’s been acknowledged by the devs. To fix it, you would have to modify and reimport the models with new poses.