Hi,
I am working on Mixed Reality project in Unreal 5.4.4, I am using OpenXR and HandTracking(No Physical Controllers). My Head set is Varjo XR-4 Focal Edition.
My Setup includes:
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A Pawn with a UMotionControllerComponent and it’s tracking source is set to EControllerHand::Left.
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No Manual Transform Setting for UMotionControllerComponent.
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An Actor that contain a widget component for UI.
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That Actor at attached to UMotionControllerComponent at runtime. No Manual Transformation being Applied to this UMotionControllerComponent. (BTW I’m also getting this warning log even without this actor attachment)
Issue:
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At Random interval(not at the start) I am getting this warning log.
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This issue is appeared internally when the unreal is trying to apply component’s transform, but it receives an invalid number.
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The issue is not tied to a specific event.
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More frequent on one PC/Headset as compare to the other, even if the build is same.
I Have Tried:
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Validate UMotionControllerComponent Before using it.
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Disabled Low latency updates.
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Custom Motion Controller Component.
Sharing Screen and Call Stack Shots For Reference:



