I was searching the installation directory of a popular game that has some really good shaders.
This game was created with UE3.
I found a shader directory with all the files inside having .bin extension.
Is there a way to open these .bin shader files with UE4, so i can see how some of these shaders work and how are they composed?
What you found is probably a dump of compiled shaders. There is no way to covert those back to the original network of nodes. Besides, the material and shading system is very very different in UE4.
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