I’m sorry if it’s hard to understand because I’m using a translation software.
I am currently using ChaosDestruction in C++.
I have added a GeometryCollectionComponent to an Actor and placed it in the level.
However, only the Pawn class cannot be obtained from “Other Actor”.
The same is true from Blueprint.
Other Actors can be obtained correctly, so I don’t think there is a problem with the settings.
(For example: default Landscape or collision between GeometryCollectionComponents after destruction)
Thank you in advance.