We were able to reproduce this on GeForce GT 120, but it looks like a driver bug We will investigate and try to fix this soon, although please be aware that both your graphics cards are below minimum system requirements - they don’t support OpenGL 4.1 - so even after we fix this, you will be missing some 3D features like translucent lighting.
As I mentioned, this looks like a graphics driver bug and we will try to find a workaround. And it’s a different issue from your graphics card not supporting OpenGL 4.1.
I imagine specs of my mac are not up to par to run engine. Though I figured it would at least perform enough for me to learn and navigate engine, which is all I need to do right now… Is this an all-or-nothing sort of thing: where I need to have bare minimum specs to run engine at all? Or am I able to run this engine with my current specs; with an obvious sacrifice of performance?
Not very computer savvy, as you can probably tell. Mac specs below:
Mac Version OSX 10.9.1
Processor - 2.8 GHz Intel Core 2 Duo
Memory - 8 GB 1067 MHz DDR3
Just checking in to see if there a solution to this issue yet.
If not, I was hoping there would be an option to unsubscribe from UE4 for now (which I know how to do), and be refunded subscription fee until this problem gets sorted out (which I don’t know how to do…). Though if this is just an issue of computer specs not being up to level they need to run engine (even at a bare minimum performance), then it looks like it’s time to get a new tower
Anyone know how I go about getting a refund for now?