vsync is activated by default
you must deactivate realtime when you play in standalone, you get more FPS
if you make the package and close all you get a bit more FPS.
i get 65-70fps in the realistic render (rift mode) with a r9-290. if i package i think i can got low latency.
In the VRpostprocess i don’t known why they active FXAA that its a big sh*t and seems not relevant for FPS to me. ¿why devs?
Delete the Sphere Reflections help to get a bit more fps.
and yes performance is disappointing , i wait for the next release before cry :p. hope we can see any good performance improvement near in the future.
but i think that what we get… Graphics Cards for VR are no ready for realistic or too much good/detailed graphics you/we going to need change the “chip” we can get in VR the same quality that we have in a monitor ATM.
Anyway as i say hope UE4 and Oculus made any nice improvement in performance, i’m not happy :rolleyes: