Oculus Rift DK2 and UE4 4.3: problems with Oculus Runtime 0.4

JJ, thanks for the info. If I read that clearly, it sounds like direct mode and more specifically oculus runtime 0.4 support probably won’t be in the 4.4 update? Unfortunate timing for sure. I’m in the situation where the primary purpose of my using UE4 is for rift development. At the moment, is impossible, and will be for at least a month I’m guessing. Unless I use the branch from GitHub… which is valid, and I may do that. For now, I’ll try plugging things in differently, and hope extended mode comes back to me.

Any other suggestions for getting UE4 working in extended mode? Thanks all!