Oculus Quest hands appear in editor but not in package game

Thanks for checking,

I just realized that what you’re wanting to do is to have a PCVR experience with hand tracking. (as opposed to deploying to Quest)

I think this is still not possible (even with the new Oculus settings) but am unsure as to the exact reason why.

Doing a search for info I see you’ve already posted in this thread a month ago. (Note to update both threads if solution is found)

Moving this post to the XR section for more visibility.

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