Objects turn black with no reason

Hi there,

i have a Problem with some of my blueprint-actors. I’m working on my second Level and after few days of building it, some actors turn into black. But in the first Level they don’t.

The second Level is made with Terrain and models imported from Maya 2013. All models have a second uv map. After starting the second Level the models turned into black. Then i placed a static light and a reflection sphere and build the lights and all Looks great. But now with no reason the actors, and only the actors are black.

I tryed following Points:

  • placed Skylight
  • placed static lights
  • placed dynamic lights
  • placed stationary light
  • placed lightmass importance volume
  • build the lightmaps many times (after delete them)
  • set the enviroment Color to almost White

In other threads i have read about some tips, but nothing did helped me. I dont Change the Settings to my first Level. I dont know why this happen. The only Thing i find out is, that if i disable the shadows from the Skylight, then all Looks good. But i Need the shadows from the Skylight.

Here are some Pics:

This is the first Level. Here is everything fine.

In the second Level are the actor-blueprints black.

If i disable the Skylight-shadows then it Looks good. But i want the shadows from the Skylight.

Is it possible that this is a bug? Any help are great.

Beregron

Sorry for bumping up, but does no one know what the Problem can be?

Resolved: I don’t know why, but the Problem is gone. Suddenly all shadows are perfect.