Objects look weird when running in Standalone Mode

Hi there!

Our game looks fantastic when running it in the editor but as soon as we want to test the game in Standalone Mode, all the objects look weird (image attached).

We figured out that this always happens when there are a lot of objects in the level. How can we solve this problem? We’re working with UE4 version 4.7.6. We can’t upgrade our project without having thousands of problems.

Best Regards,

I forgot to attach the image. Here you go.

it appears that there is some kind of lighting issue going on?

how big is the level and how many objects are in it? you may just need to break it down into smaller streaming levels or there may be something else going on.

i assume you’ve tried making a copy and updating the engine? i don’t recommend it but i would be curious if that had fixed the lighting issue.

We solved the problem. This was not a mistake related to the lighting. The texture streaming was somehow faulty in standalone mode and in the packaged game. We re-initialized it with the command “r.Streaming.PoolSize 2000”.