I get that error message when I build my scene after I made a custom mesh. I’ve been trying to figure out what’s wrong and I can’t seem to figure out how to generate UV’s.
HI!
Open mesh in Mesh Editor and check next parameters:
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Mesh need contain UV1 for Lightmaps. If not, export to 3D programm and add secondary UV.
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Light Map Coordinate Index should be set to 1.
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If you have not change Lightmap Resolution after creation, try set a different value.
why i cant change light map coordinate index?
why i cant change the light map coordinate index?