Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
AI
Summary
So I tried using a custom Verse behavior to navigate an NPC to a player, but I noticed that they ll get stuck on various obstacles that other NPCs, like guards wont. Areas like a low ledge that you can vault over, a round pillar that shows as orange in navigation, and a staircase that has an unwanted bump in the navigation. Images shown below:
Steps to Reproduce
Make a custom NPC with a verse script and have them navigate through complex geometry
Expected Result
They can always find the path to the target they are bound to navigate to
Observed Result
They will get stuck in random corners and walls, as shown above
Platform(s)
All