Does CMC in AutonomousProxy apply smoothing when it receives correction from server?
As far as I can see SimulatedProxy is indeed smoothed and it looks normal in my case. But AutonomousProxy feels too jittery even with average lag conditions. It seems to teleport to corrected position. I’d like to have this change be smoothed the same way it is smoothed for SimulatedProxy, but I can’t find a way to do it.
This issue can be reproduced in Lyra game example (in Client viewport) with these options:
- PIE (Selected Viewport, Net Mode: Listen Server, Clients: 2)
- Enable Network Emulation:
true
- Emulation Target:
everyone
- Network emulation profile:
average