Trying the Panoramic Capture tool to make some nice stereo 360 renders of my scene, but the result is without any Lumen contribution (no lighting, no reflection) and has many artifacts.
Did anyone get Panoramic Capture to work with Lumen? Any ideas for a workaround?
I’m currently on the latest UE5.1.1. Here’s a capture of a simple scene with the camera sitting under a cube:
Hi, I’m also having the same problem with panoramic shots; I have tried the above solutions and so far they were not satisfactory. Until today I found someone who managed to make 360 captures work with Lumen and also created a Script. He left the video and there is the link to github.
That’s an interesting approach… for a stereoscoping render it re-opens Unreal… 240 times… Well, I guess I have to get some more storage and let the machine overnight.
Hi!
If the question is still relevant. I just recently added the stereo rendering and Lumen functionality for plugin Camera360v2.
Information and examples: