No collisions on landscape when using 'Foliage Mode'

When I place a single actor (static mesh) there is a collision, but when I try
to use “Foliage Mode” for the landscape I created, there is no collision with the player.

There is no player in foliage mode, so maybe you mean that the foliage you placed has no collision with the player?

If so; just modify the foliage settings of the instance to pick the correct type of collision you need.

Hi @MostHost_LA,

I’ve fixed the problem now. I overlooked the Foliage settings and didn’t see the “Collision Presets” option menu, either way, thanks for pointing it out.

I will mark your answer as a solution.

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