Hello everyone,
I am new to Niagara and with particles in general, and I have no clue in which direction to look for with this one. I have smoke particles made in Niagara but after I pack my game those particles look low resolution. While testing in engine everything is crispy clear. Here is the picture of how it looks like ( No.1 - In the engine, No.2 - Cooked version )
Some additional information:
- Particles are GPU simulated
- They use Sub UV
- Packing settings do not restrict any folder from cooking (default settings).
Any clue what to do so I can have these particles the same as in engine after I pack the game?
Thanks!