Niagara particles low quality after packing

Hello everyone,

I am new to Niagara and with particles in general, and I have no clue in which direction to look for with this one. I have smoke particles made in Niagara but after I pack my game those particles look low resolution. While testing in engine everything is crispy clear. Here is the picture of how it looks like ( No.1 - In the engine, No.2 - Cooked version )

Some additional information:

  1. Particles are GPU simulated
  2. They use Sub UV
  3. Packing settings do not restrict any folder from cooking (default settings).

Any clue what to do so I can have these particles the same as in engine after I pack the game?

Thanks!

302367-particle-prop2.jpg

While I was typing this question Compguy321 answered his own question that also applies to my problem. Bounds were too small for GPU particles after increase everything is looking great again.

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