Need Some Help Figuring Out the Mover 2.0 Plugin

I’m working on a VR project using Unreal Engine 5.4.4 and stumbled upon the Mover 2.0 plugin in this video from Unreal Fest and figured the plugin seems like a good option for the project.

But I’m having issues with understanding the plugins workflow, even after studying the examples from the fest. How can I implement the Mover 2.0 logic with a PlayerController for VR? I would greatly appreciate some help.

Sorry for the vagueness of the post.

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I am interested with this topic. Currently working on the same thing for Meta XR Plugin. Let me fill in more information if I get something new.