Hi Elias,thank you for answering.I plan to use static lights mostly so i will use baked lightning.
I forgot to add in the OP that i have created the uv’s for light maps in 3ds Max on a separate channel,maybe this detail helps.
Hi Elias,thank you for answering.I plan to use static lights mostly so i will use baked lightning.
I forgot to add in the OP that i have created the uv’s for light maps in 3ds Max on a separate channel,maybe this detail helps.