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Navmesh issue!

I’m using character blueprint for the Player and moving it around using Nav mesh.

My character’s Nav ‘Agent capsule Radius’ is 15 in the character Bp ‘movement component’ and the ‘minimum agent Radius’ in the RecastNavMesh is 10, yet my character refuses to move. I have to increase the Agent size Minimum and My character to 35, otherwise it refuses to do anything. Am I missing something?

Can you post a screenshot of the issue with navmesh visible in the viewport

I would love to see a photo or screenshot of it. Share some

Hi Guys, it’s simple just open UE4 top down template and try to assign any value lower than 35 mentioned above to see the issue.

Update: OK this issue seems to be fixed on version 4.26 I am using an older version of UE.