Nanite not working

I converted my static meshes to nanite but when I try to visualize the triangles to see if nanite is in fact working everything is just black, none of the nanite visualization stuff work for me. This is all I see.

I see a lot of stuff about enabling DX12 before nanite works. Have you done that?

Changing to Dx12 does indeed fix it, but then I get Video memory has been exhausted message. I guess 3GB vram won’t suffice when using DX12

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