Hello every one i have this problem with nanite some of my meshes i think nanite is not working on them i tried searching the internet for a solution i dont think i can find one first nanite is destroying my geometry and it is not showing any tringles when i turn on nanite traingles show as you can see in the attached video
i also made sure that i am using directx 12
i am using unreal 5.5
thank you in advance
Hi, Nanite does not support transluscent materials and falls back to a low poly fallback mesh. Try using an opaque or masked material. You can also split the mesh into two meshes, one for the opaque part using an opaque material and nanite and the other not using nanite and a transluscent material.
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thank you my friend now i can see where the problem is and can solve it
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