I’m interested to know what people’s nanite mesh import times are like for meshes with more than 1 million polys?
For me it takes more than 20 mins to import a mesh with between 1 - 2 million polys.
- I’ve made sure to untick generate lightmap UVs, generate collision and import textures or create materials as I thought they might be slowing it down, but that made no difference.
- The mesh is already unwrapped with only one UV set and one island if that makes any difference.
- I’m using UE5 Beta EA2 From the launcher (no custom build)
- Model is around 700MB FBX
My PC specs are:
Ryzen 7 2700X (8core 3.7GHz)
RTX 2070 Super
Any help or even just mentioning if you are experienceing similar import time is much appreciated.