Sengchor
(Sengchor)
April 7, 2022, 7:08am
1
On City Sample project when I open I get this errors on screen “Nanite is used in the scene but not supported by your graphics hardware and/or driver. Meshes will not render using Nanite.”. I already update my driver, and I think it is not because of hardware because I used to open Valley of the Ancient with no problem.
Please Help Anyone
2 Likes
I hava same problem, I use RTX2060
2 Likes
hale326
(hale326)
April 7, 2022, 11:17am
4
Make sure you changed the Default RHI settings in project settings to DirectX 12. Nanite is no longer supported on DirectX 11
2 Likes
Sengchor
(Sengchor)
April 7, 2022, 11:32am
5
My default RHI is DirectX 12 but still not supported.
3 Likes
I had the same issue, after the steps in this post from Unreal Slackers Discord Nanite was working for me!
Just relaying what helped me, I hope it helps!
3 Likes
Did you find a way to solve that error? I’m having the same problem here.
The same problem here. If anyone could help. Thanks.
1 Like
Sengchor
(Sengchor)
April 8, 2022, 12:41am
9
It appear that I have shader model 6.5, and nanite support only shader model 6.6
How to solve this?
1 Like
I solved this problem by updating the windows version
1 Like
我更新了一下windows然后nanite就能用了
Hello, what is the windows version?
Thanks, guys. I’m going to update my Windows version to see if I can solve this problem.
Hey guys, I’ve just come back here to thank you. I updated my Windows 10 to the latest version a few minutes ago and it has solved the problem.
5 Likes
更新了windows 10到最新版,显卡驱动也是最新的,问题还是没有解决,Nanite还是不能用!(我用的3090显卡,cpu是Amd pro 3955wx)
Sengchor
(Sengchor)
April 8, 2022, 11:02pm
22
solved after I reinstall latest windows (version 21H2) .
After you update your windows, have you redownload the latest game ready driver?
1 Like
Yes, I have. The latest version I downloaded from Nvidia is 512.15. Sorry, I thought the question was for me.
2 Likes