Nanite Assets get a draft rendering when far away from Origin


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The 1st pic is a nanite asset and it’s location is like (852830,154562,3051),and the 2nd pic is the same asset but it’s location is (426415,77281,1525),then the 3rd pic is the asset on origin.
We can see that the asset is getting bad rendering when it’s far away from origin.But it goes well when I disable nanite.And I have checked "Enable Large Worlds"in world settings.
Is this a bug or if there are any settings to fix this issue?

Try “Set World Origin Location”