My shader was compiled for several hours, but the number is only 241. The editor responded.I had the same problem when using version 4.23.Can someone help me?
我的着色器没作用
我的着色器编译了几个小时,但是数量只有241个。编辑器有响应。当我使用4.23版本的时候也有同样问题。有人可以帮帮我吗?
Is this on a landscape by any chance?
No, all rendering is,I only have a gray model.
Can you show the material graph?
The number of shaders in the lower right corner has not changed.
The material on the picture only changes the base color and opacity,nothing else.
What else did you change? Is it translucent? Something else I think…
I can see it setting 3 things. Also, to have opacity, the material must be set to something other than Opaque?
EDIT: You seem to be using Ansiotropy:
Sorry, there is another emissive color, your method is very good, but it seems to have no effect. I feel like I can only reinstall UE4.
There is no anisotropy option on my computer, I am using 4.25.0.
(´;ω;`)
Ok, then it’s a simple material and should work immediately. You could try verifying the engine: