My shader was compiled for several hours, but the number is only 241. The editor responded.I had the same problem when using version 4.23.Can someone help me?
我的着色器没作用
我的着色器编译了几个小时,但是数量只有241个。编辑器有响应。当我使用4.23版本的时候也有同样问题。有人可以帮帮我吗?
Is this on a landscape by any chance?
No, all rendering is,I only have a gray model.
Can you show the material graph?
The number of shaders in the lower right corner has not changed.
What else did you change? Is it translucent? Something else I think…
The material on the picture only changes the base color and opacity,nothing else.
I can see it setting 3 things. Also, to have opacity, the material must be set to something other than Opaque?
EDIT: You seem to be using Ansiotropy:
Sorry, there is another emissive color, your method is very good, but it seems to have no effect. I feel like I can only reinstall UE4.
There is no anisotropy option on my computer, I am using 4.25.0.
(´;ω;`)
Ok, then it’s a simple material and should work immediately. You could try verifying the engine:



