My progect. Work in progress

WIP

Continuing to work on the bosses! :artist_palette:

Focusing on their twisted features! :skull:

Weekly progress!

This sinister trio is part of the New Boss I’m working on! What kind of beast will this be? :skull:

Working on a boss + his arena.

Made a nearby tower interactive. Ringing the bell inside changes the upcoming fight — gives you new options!:crossed_swords:

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WIP! :artist_palette:

This week I designed one of the Secret Bosses. I’ve already created the model and today I’m finishing up texturing.

Animations next! :eagle:

Two minutes, one year of progress. :hourglass_not_done:

Here’s a quick recap of everything I’ve built in 2025 for my ARPG Rekesh Gaal:

:white_check_mark: New enemies & bosses

:white_check_mark: A massive new dungeon

:video_game:If you like the vibes, Wishlist on Steam and try the Demo here:

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WIP: Icy Ghost Boss! :gem_stone:

Working on texturing in Substance Painter.

Here’s a sneak peek: eerie beauty in an icy, crystalline vibe!

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WIP! :artist_palette:

One of the forms of one of the bosses.

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WIP: Armor concepts for a boss. :shield:

Two layers of defense… but what are they defending? :skull:

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WIP: Switched from bosses to the grunts.

Skeletons are first in line. :crossed_swords:

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WIP

More skeleton enemies! :bone:

Finishing up textures for the next model! :artist_palette:

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New skeletons are ready for battle! :crossed_swords:

Animations are in. AI is set.

See the new threat in action!:collision:

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WIP! :artist_palette:

This week I worked on two new enemy variants: Miners.

Models and textures done. Animations next! :pick:

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My progress this weekend: added new slug enemies & new weapon for the hero! :crossed_swords:

Looks great!! Keep up the amazing work. <3

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@InfiniteSkyGames Thanks a lot! Really happy you’re enjoying it. Appreciate the kind words!

Miners are ready to fight! :right_facing_fist::left_facing_fist:

New enemies in action! :crossed_swords:

WIP: New elite enemy for Rekesh Gaal — lurking deep underground! :crossed_swords:

Modeling & texturing done, animation is next! :rocket: