Dungeon area overview: the Main Laboratory! ![]()
This week I built a basic version — lots of details still to come, but here’s the current progress!
New boiler house reveal in the Rekesh Gaal dungeon! ![]()
![]()
Spent the week building this structure and its nearby surroundings. Same as always — modeling, texturing, and assembling!
Check out the results in the video!
New location: The Mines! ![]()
This week, I assembled the mines using assets made earlier.
I also added a dynamic effect: the deeper the hero goes underground, the darker the environment becomes.
New location overview: Arena shrouded in toxic mist for the upcoming mini-boss! ![]()
Here’s a first look at what I’ve been working on this week! ![]()
New dungeon area in aRPG Rekesh Gaal: the Abandoned Prisons!
This area connects the mines to the depths of the dungeon! Get ready for an eerie adventure!
This week’s progress: prison yard and flooded mines! ![]()
![]()
Focused on building this oppressive area — planning layout, creating models, and assembling it all!
New location: Ancient Graveyard! ![]()
This week, I worked on this location, which continues from the flooded mines. It’s quite large, with several paths and places to explore! ![]()
Sanctuary of Dedication and surroundings! ![]()
One of the areas in a large underground level I worked on this week!
Development of aRPG Rekesh Gaal is in full swing!
My progress this weekend: new Warehouse and new destructible vases! ![]()
Short overview in the video!
New building: Bell Outpost! ![]()
This structure separates the mines and prison areas from a new underground zone, work on which is also underway! ![]()
New dungeon area buildings: settlement under the bridge!
Finished building them this weekend, now onto assembly! ![]()
New Location Overview: Burnt Settlement! ![]()
Been grinding on this for the last couple weeks—tweaking design, building models, and creating materials!
Still building on the huge underground level for my aRPG Rekesh Gaal! ![]()
This week expanded the lower yard of the Bell Outpost, plus new routes and environment around it! ![]()
New Location Overview: Pond of the Chosen! ![]()
Spent the week creating this spot. Modeling, texturing, assembly as usual! ![]()
It’s an optional area near the main dungeon boss arena.
WIP
This week I am working on the boss arena and surroundings. Screenshots show the building test model and a new floor material. More coming soon! ![]()
New location overview: Path from boss arena to the Lighthouse!
This is the location I built this week! ![]()
New location overview in my ARPG Rekesh Gaal: crossing the suspension bridge over cylindrical rocks to the arena!![]()
WIP: New mini-boss! ![]()
This week, as planned, I started creating the bosses and mini-bosses. In the screenshot, you see the first one — or rather, one of its heads!





