My progect. Work in progress

WIP: Keepers of the underground Temple! :artist_palette:

The first of its two inhabitants is almost ready. Here are some details!

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New enemy overview: Fire Simulacrum! :fire:

Just finished tweaking its AI and mechanics. It’s a fast, aggressive, and rather awkward enemy to fight — especially in a pack!

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WIP: The Spark Circuit. :high_voltage:

This is an optional mini-boss and one of the last enemies planned for the dungeons. The hero might run into him near the underground labs.

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Meet the Child of the Turquoise Mother. :gem_stone:

Finishing up textures for the final enemy type of the big underground level. Combat tests coming soon. :crossed_swords:

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Child of the Turquoise Mother — first combat tests. :snail:

Not a rusher, but has a few unusual tricks. :crossed_swords:

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The Turquoise Mother’s Showcase. :test_tube:

A zone deep in the underground. Its source — the Turquoise Mother, a surface boss. :crossed_swords:

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Visual Upgrade! :hammer_and_pick:

Spent the week rebuilding lighting, post-processing, and shaders. Aiming for a sharper look and better environmental cohesion.

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Another boss in the works.

A mechanism dwelling on the surface. One of three phases.

devlog_bossMech01 (3)

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New boss in the works.:artist_palette:

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