New boss WIP.
She dwells at The Font near the canyon — her arena.
Slow, but full of surprises.
Textures done, animations next!![]()

New boss WIP.
She dwells at The Font near the canyon — her arena.
Slow, but full of surprises.
Textures done, animations next!![]()

New enemy in progress. ![]()
Location: The Rose Gardens.
An unpredictable fighter obsessed with erratic, hand-to-hand combat movements.
Texturing complete. Next up: animation time!

New enemy WIP! ![]()
Location: The Rose Gardens.
A delusional fanatic who thinks his self-destruction will save the world.
Textures done, animations next.

New boss WIP.
Unsettlingly fragile, yet dangerously erratic.
Location: The Rose Gardens.
Texturing in progress. Animations next.

New enemy WIP
Location: Main city area.
Keeps up a decent pace, though noticeably restricted in his movement.

It’s been over a year that I have been following your progress here, and it’s inspiring to see your work. Thank you ![]()
@GeekManGames Really appreciate it! Thanks for sticking around all this time ![]()
New boss WIP.
Location: Main city area.
Features tricky delayed attacks and mix-up timings.

New boss in the works.
Location: a separate underground level.
Slow-moving, but hits like a truck.
Here’s a sneak peek at one of its parts.

Still working on the new boss.
One of the larger pieces surrounding his arena.

WIP.
Industrial architecture for the new boss level.

New enemy in the works.
One of the elite enemies in the main level’s city.
Slow, but can close distance fast. Versatile.
