My mesh material is not showing properly when i remove my direction light

334093-kaklicht.png

Here i use my directional light but i don’t like the darker bits on my mesh. So i removed my directional light but then the color is just very bad. How can i fix this?

334094-kakzonder.png

in PBR a lot of the information regarding the visual representation of any object depends on the light source; that’s the whole point of this approach - to mimic the way our eyes perceive the world.

Remove the light and well…

the color is just very bad. How can i
fix this?

That’s not very descriptive :expressionless: How would you like it to look? You generally want to keep the light and adjust the material so it can react to that light in a specific way.


Also, I hope this is ice-cream, right?

The color on the bottom is much darker, i want the shadows to be less darker.

334099-example.png

Like you can see here, on the bottom its so dark. I have a spot light on top of it.