MRQ High Resolution render is BLack

  1. Hello, my High Resolution setting in MRQ renders are coming out black. How may I fix this?
    Alternatively, if turn ‘off’ High Resolution in MRQ and set the camera exposure “Auto Exposure Histogram” the render looks good. But I need to render 16K with High Resolution 16384 x 9216.

The render comes out black when I change the camera exposure to Manual.

All Lights are set to Movable
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Camera exposure set to manual.
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MRQ settings

Lights in scene
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Post Process Volume.
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If I try an render without High Resolution, UE crashes. I require High Resolution in MRQ.
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Hey there,
I m pretty Sure you already fixed it, but you have to set up you exposure Compensation aswell.
Start with a Value like 10.